arXiv:2609.19142v1 Announce Type: new
Abstract: World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse...
By Bardienus P. Duisterhof, Kaifeng Zhang, Adam Hung, Bowen Wen, Stan Birchfield, Yunzhu Li, Deva Ramanan, Jeffrey Ichnowski
arXiv:2606. 04269v1 Announce Type: cross Abstract: Deformable object manipulation (DOM) is challenging due to high-dimensional, partially observable states that evolve through long-horizon, topology-changing interactions with multiple valid manipulation modes.
By Yilong Wang, Cheng Qian, Edward Johns
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into do...
The paper introduces Spatially Aware World Action Model (SA‑WAM), a diffusion‑based framework that extends existing World Action Models by incorporating depth information alongside RGB to enable 3‑D‑aware action and future‑state prediction. SA‑WAM repurposes a pretrained video diffusion model, using a nonlinear encoding to map unbounded depth into the tokenizer’s bounded domain, thus preserving pretrained visual priors without 3‑D‑specific fine‑tuning. The model achieves state‑of‑the‑art performance on RoboCasa and LIBERO‑Plus benchmarks and demonstrates superior real‑world performance on a UR5 robotic arm in randomized environments, while also providing analysis linking world‑model prediction quality to rollout success.
By Javier Alejandro Lopetegui Gonzalez, Paul Pacaud, Cordelia Schmid
arXiv:2606. 10025v1 Announce Type: cross Abstract: We present GHOST, a framework for learning visuomotor manipulation policies that generalize beyond the training distribution.
By Sriram Krishna, Ben Eisner, Haotian Zhan, Ying Yuan, Haoyu Zhen, Chuang Gan, Shubham Tulsiani, David Held
arXiv:2603.18532v3 Announce Type: replace-cross
Abstract: The strong performance of large vision-language models (VLMs) trained with reinforcement learning (RL) has motivated similar approaches for f...
By Andrew Choi, Xinjie Wang, Zhizhong Su, Wei Xu
arXiv:2604.19609v2 Announce Type: replace
Abstract: Transformers have become a common foundation across deep learning, yet 3D scene understanding still relies on specialized backbones with strong dom...
By Kadir Yilmaz, Adrian Kruse, Tristan H\"ofer, Daan de Geus, Bastian Leibe
Scaling robot learning requires large-scale, diverse demonstrations, yet real-world data collection via teleoperation remains prohibitively expensive and time-consuming. While video diffusion models offer a promising avenue for data scaling, existing generative approaches are often limited to superficial visual augmentation, or suffer from embodiment hallucinations that yield physically infeasible motions.
arXiv:2603. 03143v2 Announce Type: replace-cross Abstract: Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm.
By Jiyuan Wang, Chunyu Lin, Lei Sun, Zhi Cao, Yuyang Yin, Lang Nie, Zhenlong Yuan, Xiangxiang Chu, Yunchao Wei, Kang Liao, Guosheng Lin
KeyGen is a framework that learns canonical 3D keypoints from point clouds to create structured, object‑centric representations for policy learning in robotic manipulation. By conditioning a visuomotor diffusion policy on these keypoints and object geometry, it predicts full manipulation trajectories that maintain geometric correspondence across different object instances. Experiments on a photorealistic simulation benchmark with three tasks show that KeyGen outperforms prior methods on both seen and unseen objects, scales with more demonstrations, remains robust to rescaling, and performs well in real‑world manipulation.
By Shuxin Cao, Liquan Wang, Masoud Moghani, Benjamin Joffe, Animesh Garg
arXiv:2606. 01151v1 Announce Type: new Abstract: Behavior cloning with high-capacity generative policies achieves strong imitation performance, but is often limited by demonstration coverage and distribution shift.
By Hikmet Simsir, Ozgur S. Oguz
arXiv:2602. 06219v2 Announce Type: replace-cross Abstract: World models offer a promising avenue for more faithfully capturing complex dynamics, including contacts and non-rigidity, as well as complex sensory information, such as visual perception, in situations where standard simulators struggle.
By Joseph Amigo, Rooholla Khorrambakht, Nicolas Mansard, Ludovic Righetti