arXiv Machine Learning

Has GPT-6-Astra Achieved Embodied Intelligence?

The paper evaluates GPT‑6‑Astra’s performance across 12 robotic benchmarks, showing it achieves unprecedented results when using in‑context learning from training‑set demonstrations. It highlights the benefits and costs of a dual‑system architecture (high‑level reasoning and low‑level control) and identifies practical gaps in real‑world deployment, such as expensive demonstration collection and physical constraints. The authors propose a new benchmark prototype that derives tasks from real‑world needs, omits in‑domain demos, and measures agents against a continuously running world clock.

arXiv Computer Vision
Sep 22

An Unexpected Robot Policy: Early Evaluations of GPT-6 Astra on RoboDojo and Beyond

arXiv:2609.24170v1 Announce Type: new Abstract: Embodied AI systems are often organized into System 1 and System 2. System 1 is typically a pretrained policy that generates actions at high frequency,...

By Wenbo Zhang, Kaixuan Wang, Yutao Ouyang, Xiaoyu Huang, Liyang Li, Kailun Su, Weiyang Jin, Wenhao Chai, Haotian Liang, Zhiyang Dou, Yue Chen, Tianxing Chen
arXiv Computer Vision
Sep 17

In-Context Robot Learning with VLM Agents

arXiv:2609.19138v1 Announce Type: new Abstract: Enabling robots to adapt to unfamiliar environments as readily as humans remains a moonshot goal of embodied AI. No finite collection of demonstrations...

By Dongzhou Cheng, Taoran Yi, Ye Fang, Xingwu Zhang, Fan Feng, Yixuan Li, Gengxiong Zhuang, Rongze Wang, Shuai Yang, Wei Song, Weizhi Xue, Minyan Wu, Jie Gui, Jiaqi Wang, Tong Wu
arXiv Machine Learning
Oct 9

VioLA: Learning Generalist Humanoid Control Policies from Human Data

VioLA is a generalist humanoid control policy that predicts body and hand motion latents instead of joint commands, enabling a pretrained controller to execute these latents on a robot. By aligning human and robot motion in shared latent spaces, the policy can be trained on a large dataset of 140.6 million frames, 93.2% of which are human demonstrations. As a result, VioLA can follow locomotion and manipulation instructions on a real robot zero‑shot, achieving 100% locomotion success and 88.6% manipulation success without task‑specific fine‑tuning.

By Mert Albaba, Jens Bei{\ss}wenger, Anna Manasyan, Daniel Marta, Michael J. Black, Wieland Brendel, Andreas Krause, Georg Martius, Martin Riedmiller
arXiv AI
Oct 9

NavGPT-3: Harnessing Context in a Hierarchical Navigation Runtime

NavGPT-3 is a hierarchical navigation runtime that links a large language model trained with long‑horizon reinforcement learning to a low‑latency action policy, enabling an embodied agent to reason, act, and monitor in parallel threads. The system’s OS‑like scheduler selects which thread controls the robot, allowing rapid interruption and reaction to real‑world events. With the NavGPT VLA action policy, the complete harness achieves state‑of‑the‑art performance on R2R‑CE and matches human performance on RxR‑CE, demonstrating a significant advance in autonomous navigation.

By Gengze Zhou, Yicong Hong, Jiazhao Zhang, Xunyi Zhao, Jian Zhou, Zixing Lei, Zun Wang, Chongyang Zhao, Xionghui Chen, Stephen Gould, Anton van den Hengel, Qi Wu
arXiv AI
Jul 3

CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation

arXiv:2603. 22435v2 Announce Type: replace-cross Abstract: "Code-as-Policy" considers how executable code can complement data-intensive Vision-Language-Action (VLA) methods, yet their effectiveness as autonomous controllers for embodied manipulation remains underexplored.

By Letian Fu, Justin Yu, Karim El-Refai, Ethan Kou, Haoru Xue, Huang Huang, Wenli Xiao, Guanzhi Wang, Dantong Niu, Fei-Fei Li, Guanya Shi, Jiajun Wu, Shankar Sastry, Yuke Zhu, Ken Goldberg, Linxi "Jim" Fan
arXiv AI
Jul 2

ASPIRE: Agentic /Skills Discovery for Robotics

arXiv:2607. 00272v1 Announce Type: cross Abstract: Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures.

By Runyu Lu, Yubo Wu, Ethan Kou, Letian Fu, Wenli Xiao, Ajay Mandlekar, Yinzhen Xu, Guanya Shi, Ken Goldberg, Ang Chen, Mosharaf Chowdhury, Yuke Zhu, Linxi "Jim" Fan, Guanzhi Wang
arXiv Computer Vision
Oct 2

Fewer Tokens, Better Action: GPT-6 Astra Robot Agents with 14% Higher Success Rate but 65% Fewer Tokens

arXiv:2610.01939v1 Announce Type: new Abstract: Vision language model (VLM) agents can control robots through visual feedback and action primitives, but repeated model invocations and redundant obser...

By Ruiyang Si, Jianxin Bi, Shunyu Yang, Rui Ni, Wenbo Huang, Qiang Wang, Shulong Jiang, Duomin Wang, Xiuyu Li, Haiwen Feng, Zhen Dong, Daquan Zhou
Hugging Face Trending Papers
Sep 10

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

The paper introduces 2AM, a system that keeps task memory solely within a multimodal Agent while using a single RGB‑based, stateless Action Model to execute motions. By compiling interaction history into subtask language and optional 2D grasp/place/move hints, the Agent steers the Action Model, which is trained to tolerate imperfect guidance through dropout, noise, and jitter. On the LIBERO‑Mem benchmark, 2AM achieves 76.3% average completion without depth, geometry, or planners, vastly outperforming the best baseline.

arXiv AI
Jun 11

Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

arXiv:2606. 11324v1 Announce Type: cross Abstract: We introduce Embodied-R1.

By Yifu Yuan, Yaoting Huang, Xianze Yao, Yutong Li, Shuoheng Zhang, Linqi Han, Pengyi Li, Jiangeng Sun, Wenting Jia, Zhao Zhang, Yuhao Liu, Ruihao Liao, Yucheng Hu, Qiyu Wu, Yuxiao Li, Zibin Dong, Fei Ni, Yan Zheng, Shuyang Gu, Yi Ma, Hongyao Tang, Han Hu, Jianye Hao