Hugging Face Trending Papers

QF3: Fast Flow RL with Filtered Q-Gradients

arXiv Machine Learning
6d ago

QF3: Fast Flow RL with Filtered Q-Gradients

QF3 (Fast Flow RL with Filtered Q-Gradients) is an online off‑policy reinforcement learning algorithm that trains flow policies by combining flow matching with the critic’s action gradient, backpropagated through a one‑step prediction of the flow output. It selectively applies the critic gradient only to action dimensions close to the replay action to ensure reliable updates. QF3 is the first off‑policy flow RL method to train humanoid locomotion policies from scratch and transfer them zero‑shot to hardware, achieving a 10× wall‑clock speedup over the on‑policy FPO++ method, and it can also fine‑tune pretrained flow‑based manipulation policies on ABC‑Sim and Robomimic tasks.

By Chung Min Kim, Brent Yi, David McAllister, Hongsuk Choi, Himanshu Gaurav Singh, Jinkun Cao, Ken Goldberg, Pieter Abbeel, Carmelo Sferrazza, Angjoo Kanazawa
arXiv Machine Learning
5d ago

Q-Learning with Scalar Adjoint Matching

The paper introduces Q‑Learning with Scalar Adjoint Matching (SQAM), a method that replaces expensive per‑step vector–Jacobian products in flow policy fine‑tuning with a closed‑form scalar adjoint that scales the value gradient by flow time. SQAM also incorporates a value penalty on policy‑generated actions, which is shown to be crucial for effective learning. Experiments demonstrate that SQAM outperforms strong baselines on the hardest OGBench domains and improves supervised fine‑tuning on a real bimanual robot with a vision‑language‑action policy.

By Yonghoon Dong, Minsung Yoon, Jaehyuk Kim, Jungwoo Park, Changyeon Kim, Jinwoo Shin
arXiv Machine Learning
Jul 31

REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning

arXiv:2603. 13707v3 Announce Type: replace-cross Abstract: Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks.

By Zhaoyuan Gu, Yipu Chen, Zimeng Chai, Alfred Cueva, Thong Nguyen, Yifan Wu, Huishu Xue, Minji Kim, Isaac Legene, Fukang Liu, KyoungMok Kim, Ayan Barula, Yongxin Chen, Ye Zhao
arXiv Machine Learning
Jul 28

Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation

arXiv:2607. 24083v1 Announce Type: new Abstract: Reinforcement learning can produce robust humanoid controllers, but each new task is typically trained as a separate policy with its own reward design and training process.

By Valerio Belli (UNIROMA, UCL), Valerio Modugno (UCL), Enrico Mingo Hoffman (HUCEBOT), Fabio Amadio (HUCEBOT)