Cognitive World Models for Process-Level Social Influence Evaluation
arXiv:2606. 29495v1 Announce Type: new Abstract: Social influence dialogue changes user behavior by altering internal cognitive states.
arXiv:2608. 07481v1 Announce Type: cross Abstract: This paper investigates whether one large language model can approximate the humor preferences of another in a controlled Cards Against Humanity-style task.
arXiv:2606. 29495v1 Announce Type: new Abstract: Social influence dialogue changes user behavior by altering internal cognitive states.
Social influence dialogue changes user behavior by altering internal cognitive states. The central evaluation question is whether the user's beliefs, desires, intentions, and emotions measurably change over the course of conversation, a process-oriented criterion that neither surface-level text metrics (BLEU/ROUGE) nor single-score LLM judgments can capture.
arXiv:2606. 20205v1 Announce Type: new Abstract: Psychological instruments designed for humans are increasingly used to assign large language models (LLMs) stable psychological profiles that affect their usability, safety assessment, and use as proxies for human participants in research.
arXiv:2606. 07552v1 Announce Type: cross Abstract: Large language models exhibit innate behavioral tendencies when deployed as strategic agents -- notably a risk-averse "turtle" bias toward defensive play.
arXiv:2607. 13189v1 Announce Type: cross Abstract: We present RAGthoven, our system for SemEval-2026 Task 1 (MWAHAHA), Subtask A (multilingual constrained humor generation in English, Spanish, and Chinese).
arXiv:2511. 04500v3 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as decision-making agents in high-stakes domains and as imitators of human behavior in the social and behavioral sciences.
arXiv:2607. 24765v1 Announce Type: cross Abstract: Large language models (LLMs) can give different answers to the same decision problem across runs, and reverse a decision when their own prior answer returns as context.
arXiv:2607. 13162v1 Announce Type: cross Abstract: What a language model will and will not do is largely set during post-training, but which behaviors it expresses, hides, or resists is not revealed by prompting alone.
arXiv:2608. 00023v2 Announce Type: replace-cross Abstract: Social simulations built from language-model agents need role-conditioned behavior that can be checked before agents are placed into a simulated population.
arXiv:2608. 16177v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly deployed as agents that operate equipment, execute instructions, and act inside institutional hierarchies, raising a question social psychology answered for humans six decades ago: how far will an agent escalate a harmful action when a legitimate authority insists?
arXiv:2608. 05224v1 Announce Type: new Abstract: Large language models fine-tuned on human behavioural data have emerged as general-purpose cognitive proxies, but the scale this requires, and whether these models process task structure or exploit statistical shortcuts, remain open questions.
arXiv:2606. 09843v3 Announce Type: replace-cross Abstract: Large language models (LLMs) give stable answers to personality questionnaires, yet these self-reports fail to predict how the models behave.