arXiv Computer Vision

Track-and-Complete: Learning Humanoid Skills from a Single Failed Human Video

The paper introduces TRACC, a pipeline that learns humanoid skills from a single failed human video by first imitating the usable portion of the motion trajectory and then completing the task based on the inferred outcome. It treats the motion prefix before failure as prior knowledge and uses a task-completion reward to guide learning toward the intended goal without needing a successful demonstration. The method is evaluated on six failed tasks from the Oops! dataset, showing its effectiveness in learning from failures.

arXiv Computer Vision
Sep 25

BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video

BeyondRetarget is an end‑to‑end framework that learns to generate executable humanoid robot motions directly from monocular RGB videos, bypassing the need for an explicit human motion representation. By learning robot‑oriented implicit representations and incorporating a contact‑aware motion optimization mechanism, the method captures cross‑morphology motion structures and improves temporal consistency and physical plausibility. Experiments demonstrate that BeyondRetarget achieves higher execution success rates, lower latency, and greater accuracy and robustness in both simulation and real humanoid robots.

By Tianyu Xiong, Yi Lu, Jinrui Wang, Ziqi Liang, Dandan Lei, Xiaoyang Zhou, Xiao-xiao Long, Qiu Shen, Xun Cao
arXiv Computer Vision
Aug 27

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.

By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu
arXiv AI
Jul 24

TOPReward: Token Probabilities as Hidden Zero-Shot Rewards for Robotics

arXiv:2602. 19313v2 Announce Type: replace-cross Abstract: General-purpose robot learning requires dense, instruction-conditioned feedback that can distinguish meaningful task progress from stalled, failed, or partially completed behavior.

By Shirui Chen, Cole Harrison, Ying-Chun Lee, Angela Jin Yang, Zhongzheng Ren, Lillian J. Ratliff, Jiafei Duan, Dieter Fox, Ranjay Krishna
arXiv Computer Vision
Sep 4

RoboTok: An Internet-Scale Data Engine for Human Demonstration Retrieval and Dexterous Manipulation Learning

RoboTok is an internet‑scale data engine that retrieves human manipulation videos from the web to train dexterous robot policies. It learns a latent motion space from 3D hand trajectories in actor‑centered reference frames, allowing manipulation behaviors to be compared across different viewpoints, scenes, and occlusions while remaining compact for efficient search. Experiments show RoboTok retrieves more relevant demonstrations and improves downstream robot task success compared to existing retrieval methods.

By Howard Qian, Yiting Chen, Yunfei Xie, Kejia Ren, Podshara Chanrungmaneekul, Gaotian Wang, Bowen Wen, Chen Wei, Kaiyu Hang
arXiv AI
Sep 21

KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos

KnowDemo is a framework that generates diverse robot demonstrations from human videos by leveraging structured manipulation knowledge. It uses a vision‑language model to extract task requirements and permissible execution variations, then resolves these against target‑scene entities to guide candidate generation and screening before motion planning. The resulting demonstrations feature multimodal behavior, alternative contact strategies, and valid subtask orders, and have been shown to improve planning success and enable sim‑to‑real policy transfer across three tasks.

By Zhiyuan Gao, Yanxiang Zhan, Mohammad Khoshnazar, Jeroen Sch\"afer, Michael Beetz
arXiv Computer Vision
4d ago

EVO-WAM: Evolving World Action Models through Video-Action Verification

arXiv:2609.38057v1 Announce Type: new Abstract: Improving robot policies on new tasks without collecting additional expert demonstrations remains a central challenge in robot learning. World action m...

By Shiyang Zhou, Xionghao Wu, Wenbo Li, Shenghe Zheng, Jiyao Zhang, Songsong Yu, Yijun Yang, Jianhui Liu, Haoze Sun, Senqiao Yang, Li Jiang, Jingyong Su, Haoyang Huang, Zhuotao Tian
arXiv AI
Aug 25

Triplet2Track: A Hierarchical System with Object-Centric Representations for Reliable Long-Horizon Manipulation

Triplet2Track (TTS) is a closed‑loop long‑horizon imitation learning system that uses human videos to reduce robot‑collected data. It represents high‑level subgoals as instance‑grounded triplets, converts them into continuous track priors for execution, and monitors task progress from observations for online replanning. In diverse real‑world long‑horizon tasks, TTS achieves a 74.8% average success rate and supports object‑level and compositional generalization.

By Jianxiang Liu, Gaojing Zhang, Chuan Wen, Qipeng Liu, Yuxuan Zhao, Ning Guo, Wenzhao Lian