The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.
By Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng
arXiv:2603. 06741v2 Announce Type: replace-cross Abstract: Training frontier-scale diffusion models often requires substantial computational resources concentrated in tightly-coupled clusters, limiting participation to well-resourced institutions.
By Zhiying Jiang, Raihan Seraj, Marcos Villagra, Bidhan Roy
Memory-V2V is a memory‑augmented video‑to‑video diffusion framework designed to improve cross‑turn consistency in multi‑turn video editing. It stores previous outputs in an external memory, retrieves relevant edits, and incorporates them via relevance‑aware tokenization and adaptive compression, allowing scalable conditioning without linear computational growth. Experiments on iterative video novel view synthesis and text‑guided long video editing show that Memory‑V2V enhances consistency while preserving visual quality and outperforming strong baselines with modest overhead.
By Dohun Lee, Chun-Hao Paul Huang, Xuelin Chen, Jong Chul Ye, Duygu Ceylan, Hyeonho Jeong
Swift-Image is a compact unified model that performs text-to-image generation, single-image editing, and multi-image editing using a 6B parameter DiT architecture. It employs a progressive training pipeline, parallel expert reinforcement learning, and multi-teacher distillation to balance diverse objectives, while a Prompt Enhancer decouples high-level reasoning from pixel-level rendering. After training, structural pruning and few-step distillation produce efficient 3B and accelerated variants that maintain near‑lossless performance and improve editing efficiency.
By Taihang Hu, Zhao Wang, Zuan Gao, Tao Liu, Hao Yan, Zhengze Xu, Yuhang Yu, Yongchao Du, Xingjian Wang, Jun Zheng, Qinye Zhou, Yaqi Cai, Zhengrui Chen, Chao Lin, Yefeng Shen, Yuan Wang, Zhengtao Wu, Ge Wu, Xiaoli Xu, Denghui Yang, Huayu Zhang, Mingzhou Zhang, Mengting Chen
arXiv:2607. 01962v1 Announce Type: cross Abstract: We study the challenging problem of novel view video synthesis from single images or monocular videos.
By Jinxi Li, Tianyi Zhang, Yafei Yang, Zihui Zhang, Peng Huang, Koon Wing Macgyver Lin, Bo Yang
arXiv:2608.14740v2 Announce Type: replace
Abstract: Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from v...
By Zhefan Rao, Bin Zou, Xuanhua He, Chong Hou Choi, Yanheng Li, Rui Liu, Haoxuan Che, Qifeng Chen
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
arXiv:2606.13971v3 Announce Type: replace
Abstract: While personalizing Image-to-Video (I2V) diffusion models with specific visual effects is increasingly demanded for high-end generation, current pr...
By Xiaomeng Yang, Yanyu Li, Gordon Guocheng Qian, Ivan Skorokhodov, Viacheslav Ivanov, Avalon Vinella, Xuan Zhang, Yanzhi Wang, Sergey Tulyakov, Anil Kag
Bernini proposes a unified framework that separates semantic planning and pixel rendering for video generation and editing. An MLLM-based planner predicts target semantics in ViT embedding space, while a DiT-based renderer synthesizes pixels conditioned on this plan, text features, and source VAE features for editing. The approach introduces Segment-Aware 3D Rotary Positional Embedding and chain-of-thought reasoning, achieving state‑of‑the‑art performance on diverse video benchmarks.
By Bernini Team, Chenchen Liu, Junyi Chen, Lei Li, Lu Chi, Mingzhen Sun, Zhuoying Li, Yi Fu, Ruoyu Guo, Yiheng Wu, Ge Bai, Zehuan Yuan
We study the challenging problem of novel view video synthesis from single images or monocular videos. Existing methods, which operate under the assumption that pre-trained video models lack native novel view synthesis capability and enforce view alignment via camera conditioning, task-specific fine-tuning, or stepwise hard denoising guidance, often suffer from artifacts and compromised global scene consistency.
arXiv:2604.08500v2 Announce Type: replace
Abstract: We tackle the problem of sparse novel view synthesis (NVS) using video diffusion models; given $K$ ($\approx 5$) multi-view images of a scene and t...
By Qi Wu, Khiem Vuong, Minsik Jeon, Srinivasa Narasimhan, Deva Ramanan
Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces artifacts when input views are sparse or target v...