Reinforcement learning

Policy optimisation, reward modelling and RLHF — how models are trained by feedback rather than by labels.

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arXiv AI
Jul 16

Deconstructing Actor-Critic: A Large-scale Empirical Study of Design Components for Practitioners

arXiv:2607. 13274v1 Announce Type: cross Abstract: Reinforcement learning is increasingly being considered for controlling real-world systems, from fusion plasma and autonomous vehicles to drug discovery and drinking water treatment, where reliability is essential and tuning budgets are limited.

By Haseeb Shah, Lingwei Zhu, Adam White, Martha White
arXiv Machine Learning
Jul 16

GFlowRL: Scaling Distribution-Matching RL to Large Language Models

arXiv:2607. 13394v1 Announce Type: cross Abstract: Generative Flow Networks (GFlowNets) offer a promising alternative to reward-maximizing reinforcement learning (RL) for large reasoning models, encouraging diverse reasoning paths by matching reward distributions rather than collapsing to dominant modes.

By Xiaodong Liu, Michael Xu, Jack W. Stokes, Paul Smolensky, Doug Burger, Jianfeng Gao
arXiv AI
Jul 16

Consensus as Privileged Context for Label-Free Self-Distillation

arXiv:2607. 13643v1 Announce Type: cross Abstract: Sampling multiple solutions and returning the majority answer is among the most reliable ways to improve the reasoning accuracy of large language models without labels, and a growing family of methods converts this consensus signal into training supervision.

By John Gkountouras, Josip Juki\'c, Ivan Titov
arXiv AI
Jul 16

Active Beyond-Diagonal RIS Empowered Heterogeneous Edge Computing: A Distributional Reinforcement Learning Approach

arXiv:2607. 13160v1 Announce Type: cross Abstract: Active beyond-diagonal reconfigurable intelligent surfaces (BD-RISs) enables hybrid transmitting and reflecting mode to achieve effective signal amplification and full-space coverage, thus providing a promising solution for blockage-aware uplink offloading in heterogeneous mobile edge computing (MEC) systems.

By Tianyu Pang, Hongyu Li
arXiv AI
Jul 16

LLM-Guided Reinforcement Learning for Audio-Visual Speech Enhancement

arXiv:2603. 13952v3 Announce Type: replace-cross Abstract: In existing Audio-Visual Speech Enhancement (AVSE) methods, objectives such as Scale-Invariant Signal-to-Noise Ratio (SI-SNR) and Mean Squared Error (MSE) are widely used; however, their correlation with perceived speech quality is often suboptimal and provides limited interpretability for optimization.

By Chih-Ning Chen, Jen-Cheng Hou, Hsin-Min Wang, Shao-Yi Chien, Yu Tsao, Fan-Gang Zeng
Hugging Face Trending Papers
Jul 15

SD-MAR: Multi-image Analytical Reasoning via Synthetic Data and Reinforcement Learning

Vision Language Models (VLMs) demonstrate strong perceptual abilities but remain limited in tasks requiring analytical reasoning across multiple visual states, such as multi-image comparison, change detection, and multi-step visual inference. These capabilities are critical for real-world multimodal applications where reasoning must be grounded in systematic differences between visual contexts.

Hugging Face Trending Papers
Jul 15

SIVA-RL: Sensitivity-Invariance Visual Alignment for Multimodal Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) drives multimodal reasoning, but answer-level correctness does not guarantee that a vision-language model grounds its predictions in visual evidence. Existing visual-intervention methods contrast policy behavior on original and modified images, yet assign supervision by the type of intervention rather than its observed effect.

Hugging Face Trending Papers
Jul 15

Task-Oriented Sensing and Covert Transmissions for Collaborative Multi-AUV Systems

In underwater covert cooperative missions, autonomous underwater vehicles (AUVs) often cannot rely on active sonar to continuously obtain complete information, since active sensing and frequent communications increase the risk of exposure. As a result, AUVs primarily rely on passive observation, an approach that yields incomplete local perception and limited task efficiency.

Hugging Face Trending Papers
Jul 15

Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation

We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.