arXiv AI
Sep 17

Collaborative Memory for Multi-Agent VLM Systems

The paper introduces a framework for collaborative memory in multi‑agent vision‑language model (VLM) systems, addressing how agents share and update visual context across distributed perception and reasoning tasks. It outlines a memory hierarchy, cross‑agent sharing protocols, and consistency mechanisms to reconcile differing interpretations and recover missing visual information. The design emphasizes preserving not only raw images or textual summaries but also the dependencies among observations, interpretations, and subsequent reasoning, thereby shaping information flow across agents.

By Huixin Zhang, Shao-Jun Xia, Di Wang, Liangxi Liu, Hainan Xiong, Zihao Wang
arXiv AI
Jun 8

Dual Latent Memory for Visual Multi-agent System

arXiv:2602. 00471v2 Announce Type: replace Abstract: While Visual Multi-Agent Systems (VMAS) promise to enhance comprehensive abilities through inter-agent collaboration, empirical evidence reveals a counter-intuitive "scaling wall": increasing agent turns often degrades performance while exponentially inflating token costs.

By Xinlei Yu, Chengming Xu, Zhangquan Chen, Bo Yin, Cheng Yang, Yongbo He, Yihao Hu, Jiangning Zhang, Cheng Tan, Xiaobin Hu, Shuicheng Yan
arXiv AI
Jul 15

Visual Access Boundaries in Vision-Language Model Reasoning

arXiv:2607. 12815v1 Announce Type: new Abstract: Chain-of-Thought (CoT) prompting is widely used as a test-time scaling strategy for Vision-Language Models (VLMs), but it remains unclear what is extended when VLMs generate longer reasoning traces.

By Hiroto Osaka, Shohei Taniguchi, Gouki Minegishi, Kai Yamashita, Masahiro Suzuki, Yutaka Matsuo
Hugging Face Trending Papers
Jul 14

Visual Access Boundaries in Vision-Language Model Reasoning

Chain-of-Thought (CoT) prompting is widely used as a test-time scaling strategy for Vision-Language Models (VLMs), but it remains unclear what is extended when VLMs generate longer reasoning traces. We ask whether CoT requires continued access to image tokens, or whether it mainly operates over visual information already made available earlier in the forward pass.