arXiv:2608.29928v1 Announce Type: new
Abstract: State-of-the-art monocular body recovery methods predict mesh vertices and angles on the corresponding kinematic tree, but their outputs lack biomechan...
By R. James Cotton, J. D. Peiffer, Lucinda Williamson, John Leske, Georgios Pavlakos
arXiv:2606.21596v2 Announce Type: replace
Abstract: Recent image-to-3D scene methods recover high-fidelity 3D objects with plausible arrangements, but often leave floatings and interpenetrations that...
By Haodong Li, Lulu Shao, Haolin Lu, Yu Fu, Yen-Ru Chen, Seemandhar Jain, Manmohan Chandraker
arXiv:2609.36024v1 Announce Type: new
Abstract: Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods large...
By Shuzhao Xie, Lelin Wang, Guying Lin, Zhi Wang, Minchen Li
arXiv:2609.27675v2 Announce Type: replace
Abstract: Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinemat...
By Xiaotong Li, Yixiong Jing, Junsheng Ding, Weihang Li, Benjamin Busam, Guangming Wang, Brian Sheil
arXiv:2609.37067v1 Announce Type: cross
Abstract: Visually plausible articulated assets may still fail during contact interactions or exhibit inaccurate motion. We present FACT (Fidelity-Aware Constr...
By Kuixiang Shao, Chuansen Nie, Yinuo Bai, Jiayuan Gu, Jingyi Yu
arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.
By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu