arXiv AI
Aug 25

Triplet2Track: A Hierarchical System with Object-Centric Representations for Reliable Long-Horizon Manipulation

Triplet2Track (TTS) is a closed‑loop long‑horizon imitation learning system that uses human videos to reduce robot‑collected data. It represents high‑level subgoals as instance‑grounded triplets, converts them into continuous track priors for execution, and monitors task progress from observations for online replanning. In diverse real‑world long‑horizon tasks, TTS achieves a 74.8% average success rate and supports object‑level and compositional generalization.

By Jianxiang Liu, Gaojing Zhang, Chuan Wen, Qipeng Liu, Yuxuan Zhao, Ning Guo, Wenzhao Lian
arXiv AI
Jun 30

RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis

arXiv:2606. 28385v1 Announce Type: cross Abstract: Recent advances in robot world models enable synthetic video generation for embodied prediction and planning.

By Minh-Loi Nguyen, Nghiem Tuong Diep, Hung Khang Nguyen, Minh Le, Doanh Le Thien, Hoang H. Tran, Dung D. Le, Vu N. Duong, Daniel Sonntag, An Thai Le, Duy Minh Ho Nguyen, Vien Anh Ngo, Tran Van Nhiem
arXiv AI
Sep 18

HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface

HIL-UMI is a policy-guided Universal Manipulation Interface that enables robot‑free, human‑in‑the‑loop post‑training of vision‑language‑action models. By querying the current policy during handheld demonstrations and using an Energy Score to detect out‑of‑distribution states, it selectively collects new data and refines a progress‑based advantage estimator. The updated estimator then drives advantage‑conditioned behavioral cloning, improving performance on long‑horizon and precise manipulation tasks while reducing per‑frame collection time compared to HG‑DAgger.

By Zimu Han, Yiming Zeng, Jiyao Zhang, Zihao Zhao, Yuanfei Wang, Yixiang Jin, Shiqi Li, Shuangben Chen, Wei Huang, Ruodai Li, Hui Shen, Hao Dong
arXiv AI
Jul 1

Stage-Transition Dense Reward Modeling for Reinforcement Learning

arXiv:2606. 31377v1 Announce Type: cross Abstract: Reinforcement learning for long-horizon robotic manipulation is often limited by sparse and delayed rewards, while manually designing dense shaping signals is costly and brittle to changes in environments and object configurations.

By Yang Yang, Bingjie Chen, Zihan Wang, Yizhe Li, Guoping Pan, Yi Cheng, Houde Liu
arXiv AI
Sep 23

SAIL: Test-Time Scaling for In-Context Imitation Learning with VLM

SAIL is a framework that transforms robot imitation learning into an iterative refinement problem, enabling test-time scaling of trajectory generation. It employs Monte Carlo Tree Search where each node represents a full trajectory and edges denote refinements, guided by an archive of successful trajectories, a vision‑language model for scoring, and step‑level feedback. Experiments on six manipulation tasks in simulation and real‑world settings show that higher test‑time compute consistently raises success rates, reaching up to 95% on complex tasks.

By Makoto Sato, Yusuke Iwasawa, Yujin Tang, So Kuroki