arXiv AI By Yujin Wang, Junli Chen, Yixuan Li, Shunan Dong, Huazhong Yang, Yongpan Liu, Hongyang Jia

The Speedup Paradox: Rethinking Inference Speed-Quality Trade-off in Embodied Tasks

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arXiv:2606. 28529v1 Announce Type: cross Abstract: Embodied foundation models have recently been widely used to improve robot generalization and task success rates.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv AI
Jun 11

Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

arXiv:2606. 11324v1 Announce Type: cross Abstract: We introduce Embodied-R1.

By Yifu Yuan, Yaoting Huang, Xianze Yao, Yutong Li, Shuoheng Zhang, Linqi Han, Pengyi Li, Jiangeng Sun, Wenting Jia, Zhao Zhang, Yuhao Liu, Ruihao Liao, Yucheng Hu, Qiyu Wu, Yuxiao Li, Zibin Dong, Fei Ni, Yan Zheng, Shuyang Gu, Yi Ma, Hongyao Tang, Han Hu, Jianye Hao
arXiv AI
Sep 17

rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference

The paper introduces rMuscle, a real‑time Vision‑Language‑Action inference framework that mimics human muscle memory to accelerate robotic decision making. By exploiting repeated task similarity, rMuscle uses a dual‑phase cache: a Context Cache reuses visual‑token outputs and an Action Cache reuses neuron activation patterns, reducing computation and weight accesses. Experiments on RTX 4090 and Jetson Thor show 1.29–1.42× speedups on LIBERO, RoboTwin, and physical manipulation tasks while preserving success rates on real robots.

By Kaijun Zhou, Zhiyang Li, Le Chen, Jinyu Gu
arXiv Computer Vision
Aug 27

Training-Free Interaction-Aligned Visual Token Pruning for Efficient Embodied Manipulation

The paper introduces Interaction‑Aligned Pruning (IAprune), a training‑free method for visual token pruning in embodied manipulation tasks. IAprune jointly decides per‑frame budget and token selection, using semantic‑motion spatial agreement to choose between conservative and aggressive coverage, and applies geometric residual correction to focus on under‑represented boundaries. Experiments on four policies, three simulation benchmarks, and a real‑robot platform show that IAprune matches unpruned performance on LIBERO while achieving up to 1.54× speed‑up and 1.48× acceleration on a real robot.

By Jintao Cheng, Weibin Li, Haozhe Wang, Gang Wang, Yipu Zhang, Xiaoyu Tang, Jin Wu, Xieyuanli Chen, Yunhui Liu, Wei Zhang