arXiv Machine Learning By Grigoris Tsopouridis, Christos Georgiou-Mousses, Aris Panagiotidis, Andreas Vasilakis, David Corrigan, Tobias A. Franke, Aleksei Gorbonosov, Andrei Astapov, Ioannis Fudos

STAR-NT: Spatiotemporal Acceleration of Real-Time Neural Transparency Rendering

Read the original on arXiv Machine Learning →

arXiv:2606. 16747v1 Announce Type: cross Abstract: Neural order-independent transparency delivers high-quality rendering of overlapping transparent surfaces, but its geometry passes and network input generation remain costly, particularly on mobile and legacy hardware.

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arXiv Computer Vision
6d ago

MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering

MeshSplatBench is the first benchmark designed to evaluate triangle- and mesh-based neural rendering methods from native rendering to deployment in graphics engines such as Unity and Blender. It introduces a hierarchical deployment protocol with standard and dedicated options, and a structural audit for mesh splatting to assess topological and geometric integrity. The benchmark’s evaluations show that graphics engine deployment degrades quality, dedicated deployment preserves fidelity at a significant speed cost, and current mesh splatting methods lack sufficient connectivity for manifoldness.

By Kaixuan Zhang, Minxian Li, Mingwu Ren, Xiatian Zhu
arXiv Machine Learning
Jul 31

A Query-Efficient Stochastic Volume Rendering Framework for Time-Varying Implicit Neural Volumes

arXiv:2607. 28047v1 Announce Type: cross Abstract: Time-varying implicit neural representations (INRs) provide a compact representation of scientific volumes and, for modalities such as dynamic X-ray computed tomography (CT), are often the only practical way to represent the data.

By Alper Sahistan, Haichao Miao, Zhimin Li, Peer-Timo Bremer, Joshua A Levine, Valerio Pascucci