Agents often repeatedly solve similar task instances from scratch, leading to unnecessary reasoning cost and long execution traces. Prior work has explored workflow reuse and executable skill induction, but it remains unclear which task scenarios admit procedural skills and how the shared procedural structure should be represented across successful traces.
The paper introduces SkillCompiler, a framework that compiles self‑evolving agent skills into deterministic programs to reduce uncertainty from LLM reasoning. It decomposes skills into fine‑grained operations, selectively compiles well‑specified parts into validated programs, and reuses these programs across evolving skills. Experiments on five benchmarks and six model families show SkillCompiler outperforms state‑of‑the‑art methods, achieving up to a 32.33% improvement in task performance.
By Chengyu Yang, Yunxiang Zheng, Zongzheng Li, Jiamei Li, Boxun Lan, Xiaoyu Liu, Xiaoyu Zhang, Xiaohong Chen, Ming Hu
The paper introduces SkillCompiler, a framework that transforms self‑evolving agent skills into executable programs to reduce uncertainty from repeated LLM reasoning. It decomposes skills into fine‑grained operations, selectively compiles deterministic parts while retaining LLM reasoning for context‑dependent steps, and reuses validated programs across evolving skills. Experiments on five benchmarks and six model families show SkillCompiler outperforms state‑of‑the‑art methods, improving task performance by up to 32.33%.
arXiv:2606. 06893v1 Announce Type: new Abstract: Large language model agents increasingly rely on Skills to encode procedural knowledge, yet high-quality Skills remain costly to hand-write.
By Yuyang Zhang, Xinyuan Han, Xudong Jiang, Run Wang
arXiv:2609.09233v1 Announce Type: cross
Abstract: How can language model agents effectively leverage libraries of reusable knowledge to solve long-horizon tasks? Recent work has increasingly focused...
By Wasu Top Piriyakulkij, Rachel Lawrence, Alicia Curth, Sushrut Karmalkar, Niranjani Prasad
SkillLens introduces a hierarchical skill-evolution framework that organizes skills into a four-layer graph of policies, strategies, procedures, and primitives, allowing retrieval at mixed granularity. The system first retrieves semantically relevant skill seeds, expands them via a degree‑corrected random walk, and uses a verifier to decide whether to accept, decompose, rewrite, or skip each visited unit. This approach enables agents to reuse compatible subskills while locally adapting mismatched components, and theoretical analysis shows sublinear cost under sparse mismatch assumptions, with empirical results on MuLocbench and ALFWorld demonstrating consistent improvements over strong baselines.
By Ziyang Yu, Yongliang Miao, Liang Zhao, Bowen Zhu, Hasibul Haque