arXiv Machine Learning By Jesse Ponnock, Lucas Ho

Reinforcement Learning in Super Mario Bros: Curriculum, Pedagogy, and Optimal Level Design in World 1-1

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arXiv:2606. 29511v1 Announce Type: new Abstract: World 1-1 of Super Mario Bros is widely celebrated as a masterclass in game design: its progressive structure is credited with teaching players core mechanics through the level itself.

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arXiv AI
Jul 10

Principled Analysis of Deep Reinforcement Learning Evaluation and Design Paradigms

arXiv:2607. 07769v1 Announce Type: cross Abstract: Starting from the utilization of deep neural networks to approximate the state-action value function that led to winning one of the most challenging games, to algorithmic advancements that allowed solving problems without even explicitly stating the rules of the challenge at hand, reinforcement learning research has been the center of remarkable scientific progress for the past decade.

By Ezgi Korkmaz