RAGAM-AI is a hybrid framework that merges reinforcement learning (RL) with Generative AI to manage resource allocation in Multi-access Edge Computing (MEC) environments. It addresses reward generalization challenges by employing a Large Language Model (LLM) for feedback and uses a Multi-Agent Soft-Actor Critic (MASAC) with a surrogate reward model to guide resource orchestration across distributed edge servers. Compared to single-agent SAC, REINFORCE, and random policies, RAGAM-AI achieves lower deviations in CPU, memory, and bandwidth allocation while reducing latency and data rate costs.
By Shreya K. Chari, John S. Vardakas, Kostas Ramantas, Christos Verikoukis
arXiv:2609.17193v1 Announce Type: new
Abstract: Large language model (LLM)-powered agentic AI services increasingly demand low-latency inference, motivating the deployment of LLMs across distributed...
By Zhen Li, Jun Cai, Haoran Gao, An Li, Tan Li
arXiv:2608.29255v1 Announce Type: cross
Abstract: Artificial Intelligence-Generated Content (AIGC) services employ Generative AI (GenAI) models to automatically generate diverse content. Mobile AIGC...
By Chongzhi Wu, Zhengtao Li, Jiawen Kang, Jinbo Wen, Xiaohuan Li, Maomao Zhang, Ekram Hossain
The paper introduces COMLLM, a generative framework that combines Group Relative Policy Optimization with a Look‑Ahead Collaborative Simulation to enable multi‑turn reasoning for task offloading in Mobile Edge Computing. By performing multi‑step Monte Carlo rollouts that jointly model server queue dynamics, COMLLM incorporates long‑term system evolution into its reward design, achieving near‑optimal latency and improved load‑balancing fairness. The framework demonstrates zero‑shot scalability to larger network topologies, outperforming supervised fine‑tuning, deep reinforcement learning, and heuristic baselines without requiring retraining.
By Ning Yang, Chuangxin Cheng, Haijun Zhang
arXiv:2608. 05346v1 Announce Type: cross Abstract: Time-sensitive networking (TSN) is increasingly integrated into mobile edge computing (MEC) to support applications with stringent latency requirements, such as extended reality (XR).
By Marcos Carvalho, Fatih Temiz, Shavbo Salehi, Melike Erol-Kantarci, Daniel F. Macedo
AgentFly is an agentic reinforcement learning framework that introduces a unified resource layer to manage heterogeneous environments—such as sandboxes, model services, and external APIs—through a single scheduling engine. The framework is organized into four layers: an agent layer that abstracts agents, tools, and rewards; a rollout layer that composes agent loops and computes rewards; a context layer that organizes rollouts and injects contextual information; and a low‑level resource layer that handles resource management. AgentFly offers prebuilt tools and environments, demonstrates successful agent training across multiple tasks and models, and provides the first controlled cross‑framework throughput comparison against other agentic RL frameworks.
By Renxi Wang, Rifo Ahmad Genadi, Bilal El Bouardi, Yongxin Wang, Fajri Koto, Zhengzhong Liu, Timothy Baldwin, Haonan Li