arXiv Computer Vision By Amalia Foka

Playing Bias: Epistemic Games for Interpreting Text-to-Image Models

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The paper "Playing Bias: Epistemic Games for Interpreting Text-to-Image Models" proposes a three-stage, humanities-informed framework—Interpret, Interrogate, and Expose—to make the cultural work of text-to-image (T2I) systems visible and debatable. These epistemic games, tested with undergraduate fine‑arts students, shift discussions from impressionistic reactions to concise, evidence‑based hypotheses, using lightweight classroom tools for reproducibility and structured collaboration. The authors argue that such game‑based approaches foster critical literacy, enabling learners to recognize, discuss, and contest how T2I models encode bias.

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arXiv AI
Sep 17

MUSE: Benchmarking Large Vision-Language Models on Multi-Modal Understanding in Situated Education

MUSE is a new benchmark designed to evaluate large vision‑language models on artistic image understanding within situated educational contexts. It separates image annotation from question generation, offering twelve tasks that cover visual perception, semantic and affective interpretation, cultural understanding, and compositional reasoning across diverse artistic images from Singaporean, Southeast Asian, and Western traditions. The benchmark reveals significant gaps in model performance, especially in affective interpretation and compositional reasoning, and highlights common failure modes for trustworthy educational multimodal systems.

By Luyao Zhu, Xun Wei Yee, Wei Li, Mun Thye Mak, Wee Siong Ng