arXiv:2609.20880v1 Announce Type: cross
Abstract: Direct imaging of exoplanets is limited by the extreme contrast between the star and the planets, which is mitigated using a coronagraph. However, op...
By Manuela Casta\~neda-Medina (LIRA), Yann Gutierrez (LIRA), Johan Mazoyer (LIRA, CNRS), Baptiste Abeloos, Laurent Mugnier, Olivier Herscovici-Schiller
BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.
By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)
FALCON‑S is a modular, high‑fidelity simulator designed for fixed‑wing aerial robots operating near the ground. It models full 6DoF rigid‑body physics, semi‑empirical ground‑effect aerodynamics, actuator dynamics, sensor noise, and environmental disturbances, and supports both CPU and GPU backends via Torch and NVIDIA Warp for large‑scale reinforcement learning and optimal control. The framework offers a unified interface for various controllers, including RL and optical control algorithms, and allows cross‑validation with X‑Plane and JSBSim for engineering integration and visual fidelity.
By Matteo El Hariry, Pedro Lima, Andrej Orsula, Matthieu Geist, Miguel Olivares-Mendez
The paper introduces a visual odometry frontend that automatically and continuously adapts its parameters using an image-conditioned reinforcement learning policy. The policy selects key tuning values—FAST detection threshold, KLT patch size, and RANSAC rejection threshold—based on a lightweight image embedding and frontend statistics, with a privileged critic aiding training. Trained on synthetic data, the approach transfers zero‑shot to real-world benchmarks, improving the tracking‑computation trade‑off by up to 8% in accuracy and 57% in runtime compared to static configurations.
By Simone Nascivera, Leonard Bauersfeld, Jeff Delaune, Davide Scaramuzza
arXiv:2606. 08513v1 Announce Type: cross Abstract: Autonomous Underwater Vehicles (AUVs) traditionally rely on complex, heavily engineered pipelines for perception, path planning, and motion control.
By Elisei Shafer, Oren Gal
arXiv:2607. 01528v1 Announce Type: new Abstract: Small multirotor aircraft are increasingly tasked with operations in the atmospheric boundary layer, where turbulent winds comparable to the vehicle's airspeed degrade trajectory tracking and can defeat conventional feedback control.
By Abdullah Al Tasim, Wei Sun