arXiv Machine Learning By Rishi Sonthalia, Jackie Lok, Elizaveta Rebrova

On Regularization via Early Stopping for Least Squares Regression

Read the original on arXiv Machine Learning →

arXiv:2406. 04425v2 Announce Type: replace Abstract: A fundamental problem in machine learning is understanding the effect of early stopping on the parameters obtained and the generalization capabilities of the model.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv Machine Learning.

arXiv Machine Learning
Aug 26

A Data-dependent Early Stopping Rule using Rademacher Complexity with L1-norm

The paper proposes an analytic method for determining the optimal early‑stopping time in training neural networks, avoiding the need for gradient‑descent training. It uses Rademacher complexity with an L1‑norm to estimate generalization error, offering a more general approach than previous random‑matrix‑theory based methods. The framework is demonstrated on linear regression and extended to nonlinear neural networks via linear probing, as shown in a MNIST classification example.

By Duy Hoang, Bastien Berret, Olivier Bruneau, Laurent Fribourg
arXiv Machine Learning
Jun 10

Risk Comparisons in Linear Regression: Implicit Regularization Dominates Explicit Regularization

arXiv:2509. 17251v2 Announce Type: replace-cross Abstract: Existing theory suggests that for linear regression problems categorized by capacity and source conditions, gradient descent (GD) is always minimax optimal, while both ridge regression and online stochastic gradient descent (SGD) are polynomially suboptimal for certain categories of such problems.

By Jingfeng Wu, Peter L. Bartlett, Sham M. Kakade, Jason D. Lee, Bin Yu
arXiv Machine Learning
Jun 2

Optimal Regularization for Performative Learning

arXiv:2510. 12249v2 Announce Type: replace Abstract: In performative learning, the data distribution reacts to the deployed model - for example, because strategic users adapt their features to game it - which creates a more complex dynamic than in classical supervised learning.

By Edwige Cyffers, Alireza Mirrokni, Marco Mondelli