arXiv AI By Jorge Condor, Nicolas Moenne-Loccoz, Merlin Nimier-David, Piotr Didyk, Zan Gojcic, Qi Wu

Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction

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arXiv:2604. 01204v3 Announce Type: replace-cross Abstract: Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks.

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arXiv Computer Vision
Sep 7

Compact Neural Appearance Models for Efficient Gaussian Splatting

The paper introduces a compact neural appearance model for 3D Gaussian Splatting that replaces traditional low‑order spherical harmonics (SH) with a tiny shared MLP decoding per‑primitive latent codes. It compares SH with recent spherical appearance models, integrating all into a unified CUDA rasterizer and WebGL viewer, and demonstrates that the new neural representation reduces per‑primitive appearance storage from 192 to 28 bytes, speeds optimization by 1.3×, and improves reconstruction quality. The study also analyzes how different appearance parametrizations affect geometry recovery and the handling of non‑static scene content.

By Florian Hahlbohm, Jorge Condor, Linus Franke, Martin Eisemann, Marcus Magnor