Goldilocks RL proposes an adaptive data‑selection strategy for reinforcement learning in language models, using a Selector network to predict reward variability and prioritize questions that are neither too easy nor too hard. By continuously adapting to the model’s evolving abilities, Goldilocks improves training efficiency on large‑scale reasoning datasets, achieving up to 78% fewer optimization steps compared to standard GRPO. The approach addresses the sample‑inefficiency problem of sparse rewards in reasoning tasks.
By Ilia Mahrooghi, Aryo Lotfi, Emmanuel Abbe
arXiv:2605.10791v2 Announce Type: replace
Abstract: Knowledge Graph Question Answering (KGQA) aims to answer user questions by reasoning over Knowledge Graphs (KGs). Recent methods use supervision de...
By Shengxiang Gao, Chao Lei, Jey Han Lau, Linhao Luo, Jianzhong Qi
arXiv:2602.13551v3 Announce Type: replace
Abstract: Reward models (RMs) play a central role throughout the language model (LM) pipeline, particularly in non-verifiable domains. However, the dominant...
By Yike Wang, Faeze Brahman, Shangbin Feng, Teng Xiao, Hannaneh Hajishirzi, Yulia Tsvetkov
The paper introduces Decision-Flow Sampling (DF‑Sample), a training‑free, data‑free inference framework that builds a hierarchical reasoning tree, evaluates entire trajectories, and back‑propagates utilities to guide branching decisions. Unlike local step‑wise sampling, DF‑Sample explicitly assesses global paths, enabling it to recover high‑quality, low‑probability reasoning chains that standard decoding misses. On the GPQA benchmark, DF‑Sample attains 45.6% accuracy, outperforming power sampling (38.9%) and GRPO (39.9%) and consistently surpassing baselines across multiple models and benchmarks, demonstrating significant latent reasoning potential in pretrained LLMs.
By Zhendong Mi, Shaoyi Huang
arXiv:2602. 10238v2 Announce Type: replace-cross Abstract: The growing size of Large Language Models (LLMs) makes efficient inference challenging, primarily due to the memory demands of the autoregressive Key-Value (KV) cache.
By Luca Moschella, Laura Manduchi, Ozan Sener
The paper explores how dense, turn-level reward structures can improve reinforcement learning for large language model agents in multi-turn tasks. It introduces three reward granularity types—terminal, delayed, and per-turn—and adapts Group Relative Policy Optimization and Proximal Policy Optimization to each. Experiments on search and game agents show that per-turn rewards consistently yield better training dynamics, faster convergence, and higher answer correctness compared to sparse terminal or delayed rewards.
By Quan Wei, Siliang Zeng, Chenliang Li, Zhongruo Wang, William Brown, Oana Frunza, Wei Deng, Anderson Schneider, Yuriy Nevmyvaka, Yang Katie Zhao, Alfredo Garcia, Mingyi Hong