MAC-v2: Long-horizon model-based value expansion from pixels
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
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The paper introduces the Dual-Latent World Model (Dual-WM), which separates local execution and long-range planning into distinct latent spaces and dynamics models. A new learning method, Long-Horizon Representation Learning with Weighted Rollout (LoRe), supervises predictions at both levels using exponential horizon weights. Experiments on five goal-conditioned visual control tasks show that Dual-WM improves success rates over strong baselines, especially at longer horizons.
arXiv:2608.24855v1 Announce Type: new Abstract: Latent world models are inherently strong encoders that transform image pixel to latent embedding, yet existing world models still rely on online traje...
arXiv:2604. 03208v2 Announce Type: replace Abstract: World models are a promising path to zero-shot embodied control through planning.
The paper introduces Dwell, a model‑based reinforcement learning framework that treats a pretrained vision‑language model (VLM) as a recurrent latent transition operator. Dwell enables the VLM to predict, adjust, and act within its own latent space, allowing the agent to learn from real interactions and latent imagination without reconstructing full futures. Experiments across five interactive visual environments show that Dwell outperforms other trainable methods while significantly reducing computational demands for imagination.
The paper introduces DRILL, a bilevel training framework that optimizes world models for policy improvement rather than pixel accuracy. DRILL-VWI reweights prediction errors using policy visitation and model confidence, while DRILL-IMG employs meta‑gradients to directly maximize downstream policy returns. Experiments on manipulation simulators show DRILL-IMG boosts success rates by 13.1 points over WMPO and 7.9 points over RLVR-World, demonstrating that world models can be more effectively trained using policy gradients.
Contrastive World Models propose a new method for learning latent dynamics without pixel reconstruction. By replacing observation reconstruction with a Deep InfoMax-like objective that maximizes mutual information between state-action sequences and local patch features of future observations, the approach encourages state representations to retain predictive information while ignoring visually irrelevant details. Experiments show that this method matches existing baselines in simple settings and significantly outperforms them when distractors or natural video backgrounds are present, while also training more efficiently by eliminating the pixel decoder.