arXiv AI By Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis, Ahmed Khalifa

Learning Local Constraints for Reinforcement-Learned Content Generators

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arXiv AI
3d ago

Conditional Generation of Creative Chess Puzzles with Diffusion Models

The paper presents a method for generating creative chess puzzles using masked diffusion models that can be conditioned on tactical themes and partial board positions. It introduces an auxiliary best‑move prediction task that boosts solution uniqueness by 11.6% and theme‑conditioning accuracy by 2.5%. A reinforcement learning framework further increases the yield of unique, theme‑matching puzzles by 89.1%, and the authors release open‑weights models for the community.

By Aatu Selkee, Severi Rissanen, Xidong Feng, Tom Zahavy, Eric Malmi
arXiv AI
Jul 21

PPO-HSC: An Exploratory Reinforcement Learning Framework Based on Wide-Area Policy Coverage Optimization

arXiv:2607. 16206v1 Announce Type: new Abstract: This paper introduces PPO-HSC (Proximal Policy Optimization with High-order Sampling Coverage), an exploratory reinforcement learning framework designed to address the "Invisible Shackles" of mode collapse in Large Language Model (LLM) fine-tuning.

By Yujie Shen, Haowen Chen
arXiv AI
Jul 3

Evolutionary Wave Function Collapse

arXiv:2607. 02082v1 Announce Type: cross Abstract: Wave Function Collapse (WFC) is a widely used procedural content generation method that learns local adjacency constraints from example inputs to generate larger outputs.

By Dipika Rajesh, Ahmed Khalifa, Julian Togelius