arXiv:2607. 04265v1 Announce Type: cross Abstract: World-action (WA) models can generate long-horizon action chunks for general-purpose robotic manipulation, but they remain vulnerable to calibration, perception, and contact-dynamics errors in real-world precision tasks, often failing in the final few millimeters of alignment or insertion.
By Angen Ye, Weijie Ke, Xiaofeng Wang, Xinze Chen, Chaojun Ni, Guosheng Zhao, Boyuan Wang, Zheng Zhu, Junjie Xie, Dapeng Zhang
The paper introduces SPACE, a method for enabling large language model agents to emit variable-length action chunks in long-horizon tasks. By distilling chunk-boundary supervision from programmatic skills derived from successful trajectories, SPACE overcomes the tendency of agents to either act one step at a time or commit to overly long sequences. Experiments on ALFWorld and ScienceWorld demonstrate that SPACE raises success rates by 7.0%–31.3% and cuts LLM decision rounds by up to 78.9%.
By Yanting Yang, Can Jin, Jinman Zhao, Jiahao Wu, Yang Zhou, Zhepeng Wang, Zhendong Wang, Mu Zhou, Dimitris N. Metaxas
Large language model (LLM) agents for long-horizon interactive tasks typically follow a ReAct-style protocol, issuing one primitive action per LLM round. While this enables frequent replanning, it is...
arXiv:2607. 20834v1 Announce Type: new Abstract: Offline goal-conditioned reinforcement learning (RL) holds the promise of learning general-purpose policies from static datasets.
By Ahad Jawaid
arXiv:2609.36250v1 Announce Type: new
Abstract: Action chunking provides temporal abstraction in reinforcement learning by selecting short action sequences instead of individual actions, but many exi...
By Sanghyun Hahn, Jonghyun Choi
The paper proposes a method for learning task-relevant representations in deep reinforcement learning by maximizing rollout total correlation, which captures the correlation among all learned representations and actions across entire trajectories. It introduces two complementary lower bounds—one generative and one discriminative—along with chunk‑wise mini‑batching to improve this objective, and also proposes an intrinsic reward derived from the learned representation to enhance exploration. Experiments on challenging image‑based simulated control tasks demonstrate improved sample efficiency and robustness to white noise and natural video backgrounds compared to leading baselines.
By Bang You, Huaping Liu, Jan Peters, Oleg Arenz