arXiv:2610.17391v1 Announce Type: new
Abstract: Amazing breakthroughs in reinforcement learning have taken place. Computers teach themselves to play Chess and Go and beat world champions. There is ta...
By Aske Plaat
arXiv:2607. 29593v1 Announce Type: new Abstract: This paper studies the policy gradient update for a multi-arm bandit problem in diffusion environment that is described by a stochastic differential equation (SDE) under the continuous-time reinforcement learning framework by Wang et al.
By Yanwei Jia, Du Ouyang
arXiv:2606. 00913v1 Announce Type: cross Abstract: Multi-arm bandit algorithms are increasingly used in online platforms, clinical trials, and social science experiments, but valid statistical inference on their performance remains an open challenge.
By Samya Praharaj, Chih-Yu Chang, Koulik Khamaru, Kelly W. Zhang
arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.
By Louis Bagot (SyCoSMA), Mathieu Lefort (LIRIS, SyCoSMA, IRISA, MALT, UR), La\"etitia Matignon (SyCoSMA)
The paper introduces a hierarchical Bayesian framework for multi-task contextual bandits, capturing both heterogeneity and correlations among bandit instances. It proposes an empirical Bayesian method to estimate the covariance matrix of the prior, leading to two new algorithms—ebmTS and ebmUCB—that incorporate this prior into decision making. The authors provide frequentist regret bounds and show through synthetic and real-world experiments that these algorithms outperform existing methods, especially in complex settings.
By Xia Jiang, Rong J. B. Zhu
arXiv:2609.26213v1 Announce Type: cross
Abstract: We study the multiplayer multi-armed bandit problem with information asymmetry under Bernoulli rewards, for three information structures: asymmetry i...
By Khang Nguyen, Ricardo Parada, William Chang