In-Context Adapter Generation for Compositional Generalization in Large Audio Language Models
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arXiv:2601. 18904v3 Announce Type: replace-cross Abstract: Generative AI for speech and audio is increasingly expected to serve users across languages, cultures, and communities, yet current auditory Large Language Models (LLMs) are still largely trained and evaluated on high-resource data.
The paper introduces a symbiotic architecture that equips large language models with audio‑understanding abilities without fine‑tuning their weights. It uses an injector module to write audio‑conditioned vectors into the LLM’s key‑value cache, allowing the model to act as an audio language model while keeping the backbone unchanged. The approach improves scalability—since injection cost depends on the injector width—and preserves the LLM’s original text performance, outperforming conventional frozen‑LLM methods and approaching fine‑tuned ALM results on audio tasks.
arXiv:2601.06086v2 Announce Type: replace Abstract: Extending large language models (LLMs) to the speech domain has recently gained significant attention. A typical approach connects a pretrained LLM...
arXiv:2502. 16584v2 Announce Type: replace-cross Abstract: Recent advancements in audio tokenization have significantly enhanced the integration of audio capabilities into large language models (LLMs).
arXiv:2607. 05196v1 Announce Type: cross Abstract: Audio intelligence involves understanding, reasoning about, and generating both audio and speech.
UniAE-MoE is a unified audio encoder that uses a Mixture-of-Experts architecture to model cross‑domain audio representations. It integrates encoder components from Qwen2‑Audio and Audio‑Flamingo 3, enhances them with SwiGLU and shared experts, and applies a two‑stage instruction‑tuning strategy along with task‑specific data scaling. The model achieves state‑of‑the‑art results on the XARES‑LLM benchmark (0.802) and tops the Interspeech 2026 Audio Encoder Capability Challenge, demonstrating strong generalization across speech, music, and general audio tasks.