GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
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arXiv:2610.16443v1 Announce Type: new Abstract: Recent world action models draw on video generation priors to jointly predict future observations and robot actions. Adapting these priors to control r...
arXiv:2609.37398v1 Announce Type: new Abstract: World-Action Models (WAMs) couple action generation with predictions of how physical interactions unfold. However, current post-deployment learning par...
InternW0-Δ is a unified World Action Model that integrates pretrained visual dynamics, scene semantics, 4D geometry, and motion priors within a Mixture-of-Transformers framework to generate robot actions. It leverages a frozen VLM for semantic guidance, a 4D foundation model for geometric priors, and introduces Causal Imprint to learn future-relevant scene changes without future-video rollout. The model is pretrained on a newly curated 20K‑hour heterogeneous corpus of robot and human demonstrations, achieving superior performance on simulation benchmarks and real‑robot platforms.
Video Prediction Policy 2 (VPP2) is a new world action model that improves zero‑shot generalization for both video prediction and action generation. It achieves this by pretraining a large, diverse manipulation video dataset with event‑level supervision, then distilling the model into a single‑step visual planner and adding a mixture‑of‑transformers action module. Experiments show VPP2 outperforms leading baselines on open‑ended video prediction, real‑world zero‑shot manipulation, and several challenging benchmarks.
arXiv:2609.38059v1 Announce Type: cross Abstract: Real-world robot learning is constrained by the cost of collecting experience and evaluating candidate behaviors. Video generation models offer a sca...
Being‑M0.7 is a latent world‑action model that learns from a large mixed‑modality human dataset (over 10,000 hours of video‑only, motion‑only, and paired video‑motion data) to predict future latent visual states and motion. The model is pre‑trained on human data, adapted to robot viewpoints during mid‑training, and then combined with an action expert via gated cross‑attention during post‑training to produce executable whole‑body commands. In experiments, Being‑M0.7 outperforms baselines on the SIMPLE benchmark and matches the best baseline on real‑world Unitree G1 loco‑manipulation tasks.