SeamFlow is a new generative framework for 3D surface cutting and UV unwrapping that reformulates the discrete mesh‑cutting problem as continuous flow matching in a high‑dimensional edge‑probability space. By learning a deterministic mapping from a Gaussian prior to a target seam‑probability distribution and using an evolution network to couple local topological tokens with global shape priors, SeamFlow guides smooth probability flow through ODE solving. Compared with existing autoregressive generative methods, SeamFlow improves topology awareness, eliminates 3D spatial projection errors and artificial sequential‑order bias, and achieves exceptional semantic coherence with remarkably low parameterization distortion.
By Yuming Zhao, Zangyueyang Xian, Qijian Zhang, Rendong Liang, Qin Jia, Ying He, Junhui Hou
The paper introduces ToW3D, a method for precise and consistent control over 3D generative adversarial networks (GANs) using a Tug-of-War approach between shape deformation and appearance consistency. It addresses the challenge that 3D generators often lack generalization, leading to drastic global appearance changes when editing local mesh areas. ToW3D employs a two-step optimization—drag locally and shove globally—along with a structure adaptation module and a semantic preservation module, achieving superior appearance consistency and fidelity compared to prior methods, especially under large deformations.
By Haixu Song, Fangfu Liu, Chenyu Zhang, Yueqi Duan
arXiv:2606. 13400v1 Announce Type: cross Abstract: While flow-based generative models have demonstrated strong performance across a wide range of domains, deploying them in safety-critical physical systems remains challenging due to strict constraint requirements.
By Jianming Ma, Qiyue Yang, Yang Zhang, Liyun Yan, Zhanxiang Cao, Yazhou Zhang, Yue Gao
arXiv:2609.40287v1 Announce Type: new
Abstract: Physics-constrained generative models aim to generate physical fields that match a target distribution and satisfy prescribed constraints. However, enf...
By Zhangyong Liang, Haibin Ling
Geometric foundation models, such as the Visual Geometry Grounded Transformer (VGGT), provide strong 3D priors from unposed images. However, such models operate purely in a feed-forward, deterministic regime, \ie~they cannot generate plausible geometry beyond what the input views directly support.
TokenMatch is a transformer-based model that estimates 3D shape correspondences by adaptively tokenising meshes into curvature-guided patches. Trained only on the BeCoS partial-to-partial dataset, it generalises to full-shape matching without retraining, using self‑ and cross‑attention to learn patch‑ and point‑level relations. Evaluated on CP2P, PSMAL, BeCoS, FAUST, SCAPE, and SHREC'19, TokenMatch consistently outperforms existing methods in mean geodesic error and intersection‑over‑union while achieving sub‑second inference speeds.
By Adeela Islam, Zorah L\"ahner, Vittorio Murino, Vladislav Golyanik