arXiv AI
Oct 15

When More Objectives Make Identification Easier: The Role of Preferences and Feedback

The paper investigates best‑arm identification (BAI) in multi‑objective bandits, showing that additional objectives can actually reduce the number of samples needed. For Gaussian bandits, a characteristic‑time lower bound is derived that applies uniformly across preference orders, and explicit comparisons under Pareto, linear, and lexicographic preferences reveal that a larger optimal set can be identified with fewer samples, that the benefit of vector feedback depends on the preference, and that multi‑objective BAI can outperform the easiest single‑objective case. The authors also introduce Order‑Aware Track‑and‑Stop (OATS), an algorithm that achieves the lower bound while guaranteeing correctness at any desired confidence level.

By Bo Xue, Ji Cheng, Yuanyu Wan, Shuang Qiu
arXiv Machine Learning
6d ago

Halve-Then-Greedy: Adaptive Sampling for Posterior Success with Near-Optimal Instance Dependence

The paper introduces Halve-Then-Greedy (HTG), an adaptive sampling strategy for fixed-budget experimentation that maximizes the probability of obtaining sufficient posterior evidence that a recommended design’s mean performance exceeds a target. HTG combines an initial balanced allocation, successive halving, and posterior-greedy sampling, and the authors prove instance-dependent, finite-budget exponential bounds on posterior-failure probability. They also establish that HTG matches an asymptotic sample-complexity lower bound up to a logarithmic factor and demonstrate, through analysis and simulations, that HTG outperforms uniform sampling and sequential halving in terms of sample efficiency.

By Yinan Li, Kwang-Sung Jun, Kapilan Balagopalan, Tuan Nguyen, Yao Zhao, Abbas Zaidi, Houssam Nassif
arXiv AI
Sep 24

Softmax gradient policy for variance minimization and risk-averse multi armed bandits

The paper introduces a new algorithm for the Multi‑Armed Bandit problem that prioritizes selecting the arm with the lowest variance rather than the highest expected reward, using a softmax policy parameterization. It constructs an unbiased estimate of the minimal‑variance objective by drawing two independent samples from the chosen arm and proves convergence under natural conditions. Numerical experiments demonstrate the algorithm’s practical behavior and provide implementation guidance, while also addressing general risk‑aware trade‑offs between average reward and variance.

By Gabriel Turinici
arXiv Machine Learning
Jun 15

A Complexity Measure for Active Learning in Multi-group Mean Estimation

arXiv:2606. 14690v1 Announce Type: new Abstract: We study a \emph{max-risk} objective for active learning in a multi-group mean estimation $d$-armed bandits: a learner adaptively allocates a budget of $T$ samples across $d$ groups to minimize the worst-case uncertainty index $\max_{k\in[d]}\sigma_k^2/n_k$, where $\sigma_k$ is the standard deviation of the distribution of arm $d$, and $n_k$ is the number of times arm $d$ is sampled.

By Abdellah Aznag, Rachel Cummings, Adam N. Elmachtoub