DynThinker: Unifying Static 3D and Dynamic 4D Spatial Reasoning
Read the original on Hugging Face Trending Papers →The Flow has not summarised this story yet — read it at Hugging Face Trending Papers.
The Flow has not summarised this story yet — read it at Hugging Face Trending Papers.
arXiv:2610.20598v1 Announce Type: new Abstract: Achieving general spatial intelligence requires a unified understanding of both static 3D and dynamic 4D. However, we find that existing models struggl...
arXiv:2510.13394v4 Announce Type: replace Abstract: Spatial reasoning ability is crucial for Vision Language Models (VLMs) to support real-world applications in diverse domains including robotics, au...
arXiv:2610.20592v1 Announce Type: new Abstract: Existing geometry-aware Multimodal Large Language Models (MLLMs) increasingly rely on external 3D encoders to provide structural priors, but executing...
arXiv:2606. 17539v1 Announce Type: cross Abstract: Spatial VLMs have made substantial progress in geometric perception, yet complex spatial reasoning requiring multi-step inference over depth, distance, and scene relations remains challenging.
arXiv:2607. 06620v1 Announce Type: cross Abstract: Recent Multimodal Large Language Models (MLLMs) struggle to bridge the representational gap between 2D semantic understanding and 3D spatial geometry.
The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models by addressing a dimensional mismatch between 2D visual inputs and the 3D+temporal nature of the physical world. FactoSR decomposes the reasoning task into three orthogonal geometric sub‑objectives—planar correspondence (XY), depth consistency (Z), and temporal reversibility (T)—and optimizes these constraints within a unified policy learning mechanism. Experiments on multi‑view and video benchmarks show that this decomposition yields significant performance gains, achieving a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.