arXiv:2607. 04972v1 Announce Type: cross Abstract: Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates.
By Yang Li, Feng Xue, Fan Mo, Yunhao Liu, Jianhong Wang, Ying Wen, Qingrui Zhang, Shaoshuai Mou, Wei Pan
BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.
By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)
arXiv:2609.39777v1 Announce Type: new
Abstract: LLM-based multi-agent systems coordinate specialized reasoning through aggregation, interaction, and adaptive control, yet their potential for graph le...
By Jiayi Yang, Yifang Chen, Yuanfu Sun, Xinyan Ge, Qiaoyu Tan
arXiv:2606. 02337v1 Announce Type: new Abstract: Constrained Multi-agent reinforcement learning (CMARL) faces two intertwined challenges: the joint action space grows exponentially with the number of agents, and additional requirements couple agents in ways that reward structure alone does not capture.
By Santiago Amaya-Corredor, Miguel Calvo-Fullana, Anders Jonsson
AeroWeaver is a new embodied‑agent harness that integrates large language model (LLM) decision making with the executable skills of individual UAVs, enabling distributed, adaptive swarm execution. It connects semantic mission decisions to governed skills, organizes role‑conditioned local agents for coordination, and refines skill selection online using role‑indexed state‑action‑reward experience. Experiments demonstrate that AeroWeaver maintains valid skill execution without a central joint‑action generator and supports reward‑guided, training‑free adaptive learning from accumulated execution experience.
By Jiabin Lou, Yirong Yang, Haopeng Wang, Xuxin Lv, Xinyu Liu, Diyuan Hou, Xuehong Liu, Rongye Shi, Wenjun Wu
The paper introduces Meta-Gradient Informed Multi-Objective Multi-Agent Reinforcement Learning (MIRL), a framework that leverages the structure of multiple objectives to enhance cooperation among agents. By formulating MOMARL at both team and individual levels and using objective-wise counterfactual credit assignment, MIRL allows agents to learn how to prioritize objectives individually while jointly optimizing a system-level objective. Experiments on a multi-objective particle environment demonstrate that MIRL, especially its dynamic variant, improves Pareto-front quality compared to baseline methods.
By Qiyue Xia, J. Michael Herrmann