Self-evolving agents can continually improve their behavior, while tools define the executable action space through which they interact with the environment. However, exposing the full tool library to...
The paper introduces the Agent-Editing World Model (AEWM), a new approach that models how reasoning and actions influence future task progress instead of simulating tool responses. AEWM includes an Action Judge that classifies decisions as Critical, Exploratory, or Noisy, and a State Revision mechanism that edits noisy reasoning–action continuations from the same observed history. The integrated system, EditAct, directly updates the underlying state during real execution, leading to significant performance gains across multiple benchmarks and agent backbones.
By Shuang Sun, Guoxin Chen, Fanzhe Meng, Jia Deng, Huatong Song, Jinhao Jiang, Wayne Xin Zhao, Hongteng Xu, Ji-Rong Wen
arXiv:2607. 10059v1 Announce Type: new Abstract: Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain.
By Xun Liu, Yi Evie Zhang, Vira Kasprova, Parisa Rabbani, Pardis Sadat Zahraei, Tianyu Zhang, Ali Ebrahimpour-Boroojeny, Varun Chandrasekaran
arXiv:2607. 22682v1 Announce Type: new Abstract: We introduce a vocabulary for automated research systems built from one or more agents to make their design choices easier to describe and compare.
By Bardiya Akhbari
The paper investigates how reinforcement learning can cause large language model agents to adopt shortcut policies for tool use, relying on superficial prompt cues rather than actual task needs. By creating synthetic environments that mix factual QA and math reasoning, the authors show that agents often invoke tools when cues are present, even when those tools are unnecessary, with spurious invocation rates rising up to 39%. They find that shortcut learning occurs mainly when agents have already mastered the target tool and that semantic alignment between cues and tools amplifies the effect. To counter this, they propose a dense, decision-level reward where an LLM judge assesses tool necessity, which reduces cue-driven tool use while maintaining performance.
By Yiwei Yang, Haoxiang Zhang, Bingbing Wen, Yao Lu, Yuchen Wu, Lei Zhang, Julian McAuley, Pan Lu, Bill Howe
arXiv:2607. 26784v1 Announce Type: new Abstract: Large language model agents often encounter related yet distinct tasks that share reusable solution patterns.
By Zhiyuan Yao, Yuxin Chen, Zhengxi Lu, Zishan Xu, Yueqing Sun, Yifu Guo, Yuquan Lu, Zhengzhou Cai, Kangning Zhang, Zhuowen Han, Zi-Han Wang, Ziang Ye, Qi Gu, Xunliang Cai, Weiwen Liu, Yongliang Shen