Co-Creative Learning via Metropolis-Hastings Interaction between Humans and AI
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
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arXiv:2607. 08233v1 Announce Type: new Abstract: A central challenge in building intelligent systems is enabling agents to jointly perceive complex inputs, form hypotheses about hidden patterns, and design informative experiments to test them.
arXiv:2509. 26306v5 Announce Type: replace Abstract: Existing multi-agent learning approaches have developed interactive training environments to explicitly promote collaboration among multiple Large Language Models (LLMs), thereby constructing stronger multi-agent systems (MAS).
arXiv:2507. 19593v3 Announce Type: replace Abstract: Classical game-theoretic models typically assume rational agents, complete information, and common knowledge of payoffs - assumptions that are often violated in real-world MAS characterized by uncertainty, misaligned perceptions, and nested beliefs.
arXiv:2511. 04500v3 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as decision-making agents in high-stakes domains and as imitators of human behavior in the social and behavioral sciences.
The paper proposes a developmental framework for autonomous artificial agents that emphasizes learning social norms and alignment through direct interaction with dynamic environments. It argues that intrinsic motivations such as curiosity and competence can guide exploration, but also complicate alignment with human goals. By drawing parallels to child development, the authors suggest that regulatory sandboxes serve as pedagogical spaces where agents gradually acquire moral agency and adapt their behaviors through experience and cooperation.
The paper presents the first dataset that captures how humans learn and use mechanisms in unfamiliar environments, using ARC‑AGI‑3 as a testbed. It includes 144 trajectories from 64 participants across 25 public games, each paired with time‑synchronized actions and think‑aloud audio, and 250 trajectories from large language model agents with and without harnesses. The dataset is annotated for mechanism triggers, action purposes, errors, and recovery, enabling a comparison of human and LLM cognition, highlighting differences in hypothesis testing, exploration, and use of qualitative representations.