Simon Willison

Building a multiplayer game world with autonomous Fable-class models

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The article describes how Jacob Sansbury’s team built a massively multiplayer game called Spawn, where players can prompt an in‑game AI agent, Savi, to modify the world—creating castles, dragons, and more. The development process is fully autonomous, with Fable‑powered agents that read errors, bug reports, and metrics, then directly modify live code and ship changes to production every hour. The system treats any hour without a ship as a severe incident, enabling rapid rollbacks and continuous deployment at a scale that costs over $3 million in AI tokens monthly.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at Simon Willison.

Simon Willison
Oct 14

Tree Appreciator

Simon Willison describes a game experiment called "Tree Appreciator" created with Claude Opus 5.5 Max. The game, built in three.js, presents two algorithmically generated trees and challenges players to appreciate their differences through a spot‑the‑difference style mechanic. After three hours and seven minutes of processing, Claude produced a polished, music‑and‑animation‑rich game with achievements that feels both fun and beautiful.

Simon Willison
Sep 16

Claude Cowork and chat are now one Claude

Claude Cowork and the standard chat interface are merging into a single Claude experience, allowing users to hand over tasks or ask quick questions that the system will continue to handle even after the laptop is closed. The rollout will begin with Pro and Max plan users across web, desktop, and mobile, and will extend to new users on these plans over the coming weeks. This integration suggests Claude is evolving into a general agent, simplifying the distinction between Cowork and regular Claude usage.

Simon Willison
3d ago

datasette-agent 0.5a0

Release: datasette-agent 0.5a0 This is a significant release of Datasette Agent. The most notable new feature is called the panel - it lets the agent chat open and then sit next to pages from...

Simon Willison
Sep 5

Using Blender with coding agents on macOS

Simon Willison demonstrates how to use Blender with coding agents on macOS by installing the full Mac application from blender.org and issuing prompts to ChatGPT Codex. He shows a step-by-step example where the agent renders a scene of a pelican riding a bicycle, then adds background flair and improves the image. The resulting image is generated via Blender's Python API.