arXiv:2607. 23474v1 Announce Type: new Abstract: This paper develops an online, off-policy policy-iteration framework for reinforcement learning (RL), based on sparse Gaussian-mixture-model Q-functions (S-GMM-QFs).
By Minh Vu, Konstantinos Slavakis
This paper develops an online, off-policy policy-iteration framework for reinforcement learning (RL), based on sparse Gaussian-mixture-model Q-functions (S-GMM-QFs). The framework reconciles streaming, non-stationary data with the Riemannian structure of the parameter space while handling distributional mismatch through experience replay.
arXiv:2608. 09805v1 Announce Type: cross Abstract: Exploration has been a focus of reinforcement learning research for a long time.
By Vatsal Venkatkrishna, Nico Daheim, Iryna Gurevych
arXiv:2606. 03382v1 Announce Type: cross Abstract: While Proximal Policy Optimization (PPO) demonstrates strong performance in stationary settings, we show that its standard optimization paradigm struggles in continual and non-stationary environments.
By Bingxu Liu, Jiashun Liu, Johan Obando-Ceron, Hao Wang, Runze Liu, Pablo Samuel Castro, Aaron Courville, Ling Pan
arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.
By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo
arXiv:2606. 05888v1 Announce Type: new Abstract: Retry-based objectives such as pass@K and max@K optimize the best return obtained from multiple sampled trajectories, and recent work has shown that they can promote exploration without explicit exploration bonuses.
By Soichiro Nishimori, Paavo Parmas