Before It Fades: Reinforcing Temporal Representations at Inference Time in VideoLLMs
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The paper introduces VT-Contrast, a representation-level temporal counterfactual objective designed to improve temporal understanding in Video Language Models (VideoLMs). By supervising late-layer last-frame video tokens and contrasting order-preserving views with reordered counterfactuals graded by Kendall tau distance, VT-Contrast addresses the mismatch between ordered video input and text-based supervision. The method requires no architectural changes, is compatible with various VideoLM training tasks, and demonstrates improved performance on temporal understanding benchmarks.
arXiv:2608.21030v1 Announce Type: cross Abstract: Video multimodal large language models have advanced significantly, yet fine-grained motion-temporal understanding remains fragile. The core bottlene...
arXiv:2608. 15869v1 Announce Type: cross Abstract: Multimodal large language models increasingly use visual chain-of-thought (Visual CoT) to reason about spatial, temporal, and embodied environments.
arXiv:2606. 29431v1 Announce Type: new Abstract: Despite the impressive capabilities of Large Vision-Language Models (LVLMs), they remain susceptible to hallucination, generating content inconsistent with the input image.
TimeBlind is a diagnostic benchmark designed to evaluate fine‑grained spatio‑temporal compositionality in video large language models (LLMs). It categorizes temporal understanding into three levels—atomic event recognition, event property characterization, and reasoning about event interdependencies—and uses a minimal‑pairs paradigm where video pairs share identical static content but differ only in temporal structure. Across 20 state‑of‑the‑art MLLMs tested on 600 curated instances, the best model achieved only 48.2% instance accuracy, far below human performance of 98.2%, highlighting a reliance on static visual shortcuts rather than true temporal reasoning.
arXiv:2609.39563v1 Announce Type: new Abstract: Existing video language models encode sampled RGB frames independently, so a long video must either exhaust the token budget or drop the changes betwee...