arXiv:2608. 06741v1 Announce Type: new Abstract: Reasoning in large language models (LLMs) is often grounded in human text, human demonstrations, and human-generated rationales.
By Han Wang, Philippe Beardsell, Boning Li, Aaron Sasmita, Shuai Li, Hongyuan Zha, Baoxiang Wang
arXiv:2607. 05904v1 Announce Type: new Abstract: Training a language model against its own reference-free judgments (the premise of self-rewarding, self-play, and LLM-as-a-judge pipelines) assumes a model's verdict on a shown answer tracks correctness.
By Chenyu Zhou
arXiv:2608. 15372v1 Announce Type: new Abstract: We study generating game-theoretically optimized Courses of Action (COAs) for a Blue UAS swarm against an adaptive Red adversary in a communication-degraded environment, motivated by (but not derived from) a public U.
By Phillip Jiang
arXiv:2511. 22581v5 Announce Type: replace Abstract: We prove that in any Dec-POMDP, sufficiently high entropy regularization ensures that the policy gradient flow with tabular softmax parametrization always converges, for any initialization, to the same joint policy, and that this joint policy is equivariant w.
By Johannes Forkel, Constantin Ruhdorfer, Michael Beukman, Andreas Bulling, Jakob Foerster
arXiv:2607. 25308v1 Announce Type: cross Abstract: Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success.
By Yu Wang, Yi-Kai Zhang, Wentao Shi, Ziang Ye, Yuchun Miao, Yueqing Sun, Qi Gu, Xunliang Cai, Lan-Zhe Guo, Han-Jia Ye, Fuli Feng
arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.
By Aliaksei Korshuk, Alexander Buyantuev, Ilya Makarov