UrbanGround is a sandbox that tests how well multimodal large language model agents can translate local street‑view perception into reliable action within a physically realistic replica of Hong Kong. The platform offers closed‑loop first‑person interaction and an interactive map, allowing agents to navigate the 3D city and answer spatial questions. The study evaluates agents across three research questions—scene grounding, navigation over increasing distances, and robustness to route changes—revealing that while agents excel at visual recognition and short‑range reasoning, they struggle with sustained goal‑directed behavior and pedestrian‑aware movement.
By Tianjie Ju, Zheng Wu, Yueqing Sun, Yuhan Cui, Bobo Li, Shengqiong Wu, Pengzhou Cheng, Haodong Zhao, Zongru Wu, Xinbei Ma, Doris Zhang, Kunling Li, Mong-Li Lee, Wynne Hsu, Hao Fei, Qi Gu, Gongshen Liu, Zhuosheng Zhang
arXiv:2606. 08952v1 Announce Type: new Abstract: Multimodal Foundation Models (MFMs) have made substantial progress, yet remain fragile in spatial reasoning over the physical world.
By Shouwei Ruan, Bin Wang, Zhenyu Wu, Qihui Zhu, Yuxiang Zhang, Jingzhi Li, Yubin Wang, Xingxing Wei
arXiv:2606. 00095v1 Announce Type: cross Abstract: Vision-Language Navigation (VLN) enables embodied agents to reach target locations in unseen environments by following language instructions.
By Kailing Li, Tianwen Qian, Lijin Yang, Yuqian Fu, Jingyu Gong, Xiaoling Wang, Liang He
arXiv:2609.38177v1 Announce Type: cross
Abstract: Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs...
By Jaewoo Jung, Hyeonseo Yu, Honggyu An, Jisang Han, Mungyeom Kim, Minkyeong Jeon, Heeseong Shin, Wonjun Moon, Federico Tombari, Daniel Barath, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
arXiv:2608. 08814v1 Announce Type: cross Abstract: We present 360CityArena, a benchmark for evaluating the urban exploration capabilities of embodied agents within a photorealistic environment constructed from 360-degree videos.
By Kenta Watanabe, Atsuyuki Miyai, Mizuki Takenawa, Kiyoharu Aizawa, Toshihiko Yamasaki
SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.
By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov