arXiv:2607. 07862v1 Announce Type: cross Abstract: The evolution of compute infrastructure has transformed multi-GPU systems into tightly integrated shared-memory structures.
By Tingkai Liu, Muralidhar Andoorveedu, Sanjoy Das, Sanjay Patel, Volodymyr Kindratenko
arXiv:2604.18616v2 Announce Type: replace-cross
Abstract: LLM coding agents can generate correct GPU kernels, but their performance still trails expert libraries. Reaching peak throughput requires co...
By Haohui Mai, Xiaoyan Guo, Xiangyun Ding, Daifeng Li, Qiuchu Yu, Chenzhun Guo, Cong Wang, Jiacheng Zhao, Christos Kozyrakis, Binhang Yuan
arXiv:2606. 06641v1 Announce Type: new Abstract: We present Accelerated Fourier SAT (AFSAT), a GPU-accelerated solver for pseudo-Boolean satisfiability based on continuous local search (CLS).
By Cody J Christopher, Charles Gretton
arXiv:2609.36303v1 Announce Type: cross
Abstract: Recent advances in agentic heuristic design use AI agents and execution feedback to automate algorithm discovery for challenging optimization problem...
By Feijie Wu, Hugo Barbalho, Konstantina Mellou, Marco Molinaro, Jing Gao, Ishai Menache, Xinzhi Zhang, Sirui Li
arXiv:2607. 05240v1 Announce Type: cross Abstract: Computing-in-Memory (CIM) accelerators execute Matrix-Vector Multiplications (MVMs) in memory, making them a compelling solution for Machine Learning (ML) workloads.
By Joel Klein, Rebecca Pelke, Roberto Laudani, Jan Moritz Joseph, Rainer Leupers
arXiv:2604. 23466v2 Announce Type: replace Abstract: NVIDIA's CUDA Tile (CuTile) introduces a Python-based, tile-centric abstraction for GPU kernel development that aims to simplify programming while retaining Tensor Core and Tensor Memory Accelerator (TMA) efficiency on modern GPUs.
By Divakar Kumar Yadav, Tian Zhao, Deepak Kumar
arXiv:2607. 19539v1 Announce Type: cross Abstract: Mixture-of-Experts (MoE) architectures increase model capacity without proportionally increasing computation cost and have become a key building block for scaling large language models (LLMs) to trillion-parameter regimes.
By Minyu Cui, Anna Wingkvist, Morgan Ericsson
The paper introduces SPECTRA, a runtime‑reconfigurable tiled architecture designed to accelerate speculative decoding for large language models on edge devices. SPECTRA adapts its compute engine within each tile between systolic GEMM execution and vector‑lane GEMV execution, while dynamically adjusting tile count, kernel partitioning, and communication patterns across tiles. Experiments on a 20‑tile FPGA prototype demonstrate up to a 2.09× speedup from tile‑level reconfiguration and an additional 1.25× improvement from system‑level adaptability compared to fixed designs.
By Gabriele Tombesi, William Baisi, Je Yang, Elisavet Lydia Alvanaki, Kevin Lee, Michael Lippe, Biruk Seyoum, Luca P. Carloni
arXiv:2509. 23722v2 Announce Type: replace-cross Abstract: Pipeline parallelism is widely used to train large language models (LLMs).
By Jihu Guo, Tenghui Ma, Wei Gao, Peng Sun, Xun Chen, Jiaxing Li, Zhisheng Ye, Yuyang Jin, Dahua Lin
The paper introduces COMPASS, an algorithm for the Ordered Clustered Traveling Salesman Problem (OCTSP) that combines search with learning-accelerated routing through parallel sub-solvers. COMPASS improves solutions continuously with more compute, exploits clustered structure to achieve exact solutions in time exponential in cluster size, and outperforms existing methods. It works with general distance matrices, not just coordinate inputs, and scales to 100,000 synthetic nodes and 28,500 real e-commerce nodes, representing the largest reported routing solution over asymmetric distances.
By Ido Greenberg, Hugo Linsenmaier, Piotr Sielski, Shie Mannor, Alex Fender, Gal Chechik, Eli Meirom
The paper introduces a GPU-resident, batched Levenberg–Marquardt solver that efficiently optimizes constants in tree-based genetic programming for symbolic regression. By using reverse-mode automatic differentiation to assemble per-tree Jacobians in a single backward sweep, the solver’s per-iteration cost becomes independent of the number of constants per tree, achieving up to 510,000 trees per second on an NVIDIA A100. Integrated into EvoGP, the solver enables end-to-end search that recovers governing equations on 10 of 18 constructed problems, a significant improvement over stock EvoGP.
By Hao Mao, Xu Tony Liu, Shuai Lu, Peng Zhao, Wenzheng Jiang, Yuntian Chen
arXiv:2609.13585v1 Announce Type: cross
Abstract: Communication has become a bottleneck in distributed training and inference of large models. Overlapping communication with computation at the granul...
By Ziming Mao, Yihan Zhang, Shawn Wei Chew, Shuang Ma, Costin Raiciu, Yang Zhou, Scott Shenker, Ion Stoica