arXiv AI

1D-Bench: A Benchmark for Iterative UI Code Generation with Visual Feedback in Real-World

arXiv:2602. 18548v2 Announce Type: replace-cross Abstract: Design-to-code translates high-fidelity UI designs into executable front-end implementations, but progress remains hard to compare due to inconsistent datasets, toolchains, and evaluation protocols.

arXiv Computer Vision
Sep 3

Rendering-in-the-Loop: An Execution-Driven Agent for Interactive Web Development

RILA is an execution‑driven agent that integrates browser rendering into the generation loop for interactive web development. It uses an Action Interaction Verification module to replay reference interactions on generated pages, collecting execution‑aware observations, and an Execution‑aware Rendering Score to jointly assess interaction correctness and visual fidelity during iterative optimization. A data synthesis pipeline further augments training data, enabling RILA to significantly improve interaction and visual quality across foundation models, even outperforming larger one‑shot generators.

By Yilong Guo, Hanqi Chen, Zixiao Ye, Guanzhong Wang, Chen Yu, Zeyu Chen
arXiv AI
Jun 12

IterCAD: An Iterative Multimodal Agent for Visually-Grounded CAD Generation and Editing

arXiv:2606. 13368v1 Announce Type: new Abstract: Computer-Aided Design is pivotal in modern manufacturing, yet existing automated methods predominantly rely on open-loop, one-shot generation, creating a mismatch with iterative real-world practices.

By Tao Hu, Jiaxin Ai, Licheng Wen, Xueheng Li, Shu Zou, Siqi Li, Nianchen Deng, Xinyu Cai, Hongbin Zhou, Pinlong Cai, Daocheng Fu, Yu Yang, Hairong Zhang, Botian Shi, Xuemeng Yang
Hugging Face Trending Papers
Jun 11

IterCAD: An Iterative Multimodal Agent for Visually-Grounded CAD Generation and Editing

Computer-Aided Design is pivotal in modern manufacturing, yet existing automated methods predominantly rely on open-loop, one-shot generation, creating a mismatch with iterative real-world practices. In this paper, we present IterCAD, a unified multimodal agent framework for closed-loop, interactive CAD generation and editing.

arXiv Computation and Language
Sep 1

Beyond NL2Code: A Structured Survey of Multimodal Code Intelligence

The paper surveys Multimodal Code Intelligence, focusing on tasks where code is generated, edited, refined, or reasoned about under visually grounded inputs such as screenshots, charts, and videos. It categorizes the field by the role of code—rendered artifact, editable structure, intermediate reasoning trace, or executable tool interface—and organizes benchmarks into four domains: Graphical User Interface, Scientific Visualization, Structured Graphics, and Frontier Tasks and Frameworks. The authors argue that reliable evaluation must include evidence of semantics and interaction beyond visual fidelity, and propose four verification-centered research directions to advance the field toward evidence-grounded executable systems.

By Xuanle Zhao, Qiushi Sun, Jingyu Xiao, Xuexin Liu, Haoyue Yang, Qiaosheng Chen, Xianzhen Luo, Jing Huang, Yufeng Zhong, Lei Chen, Shuai Fu, Zhenlin Wei, Jinhe Bi, Lei Jiang, Haibo Qiu, Siqi Yang, Peng Shi, Jian Hu, Zhixiong Zeng
arXiv AI
4d ago

Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenes

Code4Scene is a benchmark that evaluates coding agents on constructing and editing 3D scenes in Unreal Engine. It tests agents on two tasks: construction, where they must build a scene from open‑ended language, and editing, where they must recover a target scene from reference images while preserving everything else. The benchmark measures task fulfillment, artifact integrity, and physical validity, revealing that construction and editing performance are correlated but not interchangeable, with agents struggling most with spatial composition and precise edits.

By Xiaokang Ye, Siddhant Hitesh Mantri, Zimeng Chen, Edward Zhang, Zhaoxu Zheng, Yuanheng Li, Yizhao Chen, Tianyang Huang, Lianhui Qin
arXiv AI
Sep 2

VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing

arXiv:2603.29852v2 Announce Type: replace-cross Abstract: We introduce VectorGym, a comprehensive benchmark suite for Scalable Vector Graphics (SVG) that spans generation from text and sketches, comp...

By Joan Rodriguez, Haotian Zhang, Abhay Puri, Haoran Dai, Tianyang Zhang, Meng Lin, Rishav Pramanik, Xiaoqing Xie, Marco Terral Rodriguez, Darsh Kaushik, Aly Shariff, Perouz Taslakian, Spandana Gella, Sai Rajeswar, David Vazquez, Christopher Pal, Marco Pedersoli
arXiv Computer Vision
Aug 25

FOVEA: Focused On-Demand Visual Evidence Adaptation for Cache-Friendly Multimodal Speculative Decoding

FOVEA introduces a cache‑friendly, on‑demand visual evidence adaptation for multimodal speculative decoding, enabling a lightweight draft model to dynamically retrieve a bounded subset of visual memory based on a cumulative‑mass rule. The retrieved visual readout is fused with the draft hidden state via a lightweight gated residual correction, avoiding the insertion of visual tokens into the autoregressive context. Experiments on various vision‑language backbones and benchmarks show that FOVEA improves draft acceptance and speeds up end‑to‑end decoding by up to 2.13× compared to traditional autoregressive decoding.

By Hengjie Zhu, Dayan Wu, Zihao Zhang, Xinze Liu, Jingxuan Yu, Peng Fu, Zheng Lin, Weiping Wang, Ding Wang
arXiv AI
4d ago

MatToolBench: Benchmarking Multimodal Agents in Real-World Materials Science Workflows

MatToolBench is a new benchmark that evaluates multimodal GUI agents on professional materials science software. It contains 204 tasks across 10 tools in three modalities—GUI operation, OriginPro scripting, and code-based database queries—executed inside a Windows 11 VM. The benchmark offers fine-grained, expert-decomposed scoring and a high-performing multimodal judge for aesthetic assessment, revealing that strong general benchmark performance does not transfer to scientific workflows.

By Mei Wu, Rui Xie, Runyu Zhang, Yuqiang Li, Tianfan Fu, Bo Chen, Kai Yu, Xin Chen, Lu Chen
arXiv Computer Vision
Aug 25

VinciCoder: Unifying Multimodal Code Generation via Coarse-to-fine Visual Reinforcement Learning

VinciCoder is a unified framework for multimodal code generation that addresses the limitations of single-task models by training on a large-scale curated corpus of 1.3 M direct generation pairs and 300 k visual‑refinement tasks. It introduces a coarse‑to‑fine Visual Reinforcement Learning (ViRL) approach that uses visual similarity across multi‑scale patches to provide an implementation‑agnostic reward, improving alignment between rendered outputs and input visuals. Experiments on diverse benchmarks show VinciCoder outperforms existing methods, and ablation studies confirm the effectiveness of ViRL.

By Xuanle Zhao, Deyang Jiang, Zhixiong Zeng, Lei Chen, Haoyue Yang, Haibo Qiu, Jing Huang, Yufeng Zhong, Liming Zheng, Yilin Cao, Lin Ma