Text driven hand object interaction (HOI) generation is gaining attention for immersive applications and robotics, yet producing physically plausible interactions remains challenging. Even when individual motions appear natural, small contact errors can cause conspicuous artifacts such as floating and interpenetration.
Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion. Learning this mapping requires synchronized egocentric images, language commands, and robot-compatible kinematic trajectories, yet no existing data source provides this complete tuple at scale.
arXiv:2606. 30645v1 Announce Type: cross Abstract: Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion.
By Yen-Jen Wang, Jiaman Li, Sirui Chen, Takara E. Truong, Pei Xu, Pieter Abbeel, Rocky Duan, Koushil Sreenath, Angjoo Kanazawa, Carmelo Sferrazza, Guanya Shi, Karen Liu
arXiv:2609.38172v1 Announce Type: cross
Abstract: Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. How...
By Zihan Wang, Zhen Wu, Pieter Abbeel, Rocky Duan, Jitendra Malik, Carmelo Sferrazza, C. Karen Liu, Guanya Shi, Angjoo Kanazawa
arXiv:2609.19119v1 Announce Type: new
Abstract: Human videos contain rich causal evidence for robot manipulation: they reveal how hand motion induces object motion and produces task-relevant changes...
By Jiaming Zhang, Homanga Bharadhwaj
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact.
The paper introduces GALA, a Geometry-Aware Latent Action modeling framework that enhances image-based latent actions with 3D end‑effector motion. It proposes the Unified End‑effector Motion Representation (UEMR) to preserve fine‑grained motion while improving cross‑embodiment generalizability. Experiments show GALA effectively models generalizable fine‑grained motions across embodiments, achieving high success rates in RoboCasa-GR1 and real‑world tasks.
By Yichen Liu, Puzhen Yuan, Xiang Zhu, Yanjiang Guo, Jianyu Chen
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into do...
arXiv:2606. 09243v1 Announce Type: cross Abstract: Estimating full-hand grasp pressure from egocentric video is critical for immersive VR and robotic manipulation, yet dense tactile sensing often relies on intrusive hardware.
By Yuan Zeng, Yujia Shi, Tiao Tan, Xingting Li, Yaqi Qin, Zongqing Lu, Wenming Yang, Jing-Hao Xue, Qingmin Liao
arXiv:2608.13014v2 Announce Type: replace
Abstract: Understanding hand-object interaction from egocentric vision is essential for modeling how people physically engage with the surrounding world. Yet...
By Andela Ilic, Rachel Schuchert, Yijing Jiang, Christian Holz
The key challenge in articulated 3D object generation from a single image is accurately predicting the underlying kinematic structure. Existing methods either infer kinematic parameters directly from a static image that lacks dynamic part-level kinematic relationships, or estimate parameters from visual dynamics generated from a single image, which is prone to accumulated errors of two steps.
arXiv:2609.19142v1 Announce Type: new
Abstract: World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse...
By Bardienus P. Duisterhof, Kaifeng Zhang, Adam Hung, Bowen Wen, Stan Birchfield, Yunzhu Li, Deva Ramanan, Jeffrey Ichnowski