arXiv AI

Learning Geometric Representations from Videos for Spatial Intelligent Multimodal Large Language Models

arXiv:2606. 05833v1 Announce Type: cross Abstract: Multimodal Large Language Models (MLLMs) excel at 2D semantic understanding but lack intrinsic 3D awareness, resulting in representations that fail to maintain geometric and spatial consistency across video frames.

Hugging Face Trending Papers
Jun 4

Learning Geometric Representations from Videos for Spatial Intelligent Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) excel at 2D semantic understanding but lack intrinsic 3D awareness, resulting in representations that fail to maintain geometric and spatial consistency across video frames. Given the scarcity of large-scale 3D data, we present GeoVR, a novel framework that learns geometric representations using purely 2D video sequences.

arXiv Computation and Language
4d ago

Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering

arXiv:2609.38177v1 Announce Type: cross Abstract: Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs...

By Jaewoo Jung, Hyeonseo Yu, Honggyu An, Jisang Han, Mungyeom Kim, Minkyeong Jeon, Heeseong Shin, Wonjun Moon, Federico Tombari, Daniel Barath, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
arXiv AI
Sep 10

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

MV-STRIDE is a Multi‑View hierarchical Spatial Reasoning dataset that models dependencies among perception, scene understanding, and contextual reasoning to support 3D spatial cognition. It introduces a QA generation pipeline that enforces cross‑view constraints, producing multi‑level reasoning tasks with chain‑of‑thought supervision. Experiments show that training on MV‑STRIDE yields state‑of‑the‑art performance on multi‑view spatial benchmarks, enabling MLLMs to reason robustly across diverse viewpoints.

By Jin Xu, Xiaojian Huang, Zhuodong Luo, Zhihong Zhang, Xin Liu, Jiansheng Wei, Xinzhi Wang, Jie Zhao, Xuejin Chen
arXiv AI
Jul 24

3D-Aware VLMs with Implicit and Explicit Geometries

arXiv:2607. 21595v1 Announce Type: cross Abstract: Despite rapid progress, most existing vision-language models (VLMs) built from 2D visual inputs often struggle when handling various 3D tasks that require fine-grained spatial understanding and reasoning.

By Wenhao Li, Xueying Jiang, Quanhao Qian, Deli Zhao, Ran Xu, Shijian Lu, Gongjie Zhang
arXiv AI
Sep 4

GraFT: A Training-Free Framework for Spatial Reasoning in Multimodal Large Language Models via 3D Scene Graphs

GraFT is a training‑free framework that enhances spatial reasoning in multimodal large language models by integrating a compact 3D scene graph (3DSG). It offers deterministic geometry via symbolic tools, allocentric layout through bird’s‑eye‑view rendering, and visual‑attribute grounding using egocentric frames. Experiments on ScanQA and VSI‑Bench show significant performance gains, with CIDEr increasing by 27% and improvements up to 65% over baseline models.

By Junqing Du, Fernando Ropero, Erkin Turkoz, Yanfeng Zhang, Lu Liu
arXiv Machine Learning
Aug 14

SpaRRTa: A Synthetic Benchmark for Evaluating Spatial Intelligence in Visual Foundation Models

arXiv:2601. 11729v2 Announce Type: replace-cross Abstract: Visual Foundation Models (VFMs), such as DINO and CLIP, excel in semantic understanding of images but exhibit limited spatial reasoning capabilities, which limits their applicability to embodied systems.

By Turhan Can Kargin, Wojciech Jasi\'nski, Adam Pardyl, Bartosz Zieli\'nski, Marcin Przewi\k{e}\'zlikowski
Hugging Face Trending Papers
Sep 3

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models (VLMs). By decomposing the problem into planar correspondence (XY), depth consistency (Z), and temporal reversibility (T), FactoSR addresses the dimensional mismatch between 2D visual inputs and 3D physical reasoning. Experiments on multi‑view and video benchmarks show significant performance gains, with a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.