arXiv Computer Vision

GeoLAM: Learning Geometry-Grounded Latent Actions from Unlabeled Human Videos

GeoLAM is a framework that learns geometry‑grounded latent actions from unlabeled human videos. It uses future‑frame reconstruction with a frozen geometric feature hierarchy and motion supervision from a 4D geometry teacher to capture 3D displacement, image‑plane motion, and surface‑orientation changes. After pretraining, the representation serves as transition targets for a world‑action model trained on robot demonstrations, enabling denoised latent actions and executable action chunks without requiring hand‑pose annotations or future‑video generation during deployment.

arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv Machine Learning
Jun 16

Geometric Action Model for Robot Policy Learning

arXiv:2606. 17046v1 Announce Type: cross Abstract: Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world.

By Jisang Han, Seonghu Jeon, Jaewoo Jung, Ren\'e Zurbr\"ugg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
Hugging Face Trending Papers
Jul 27

DeVA: Decoupled Video-Action Model with physical guidance for robot policy learning

Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations.

arXiv Machine Learning
Jun 15

$\mu_0$: A Scalable 3D Interaction-Trace World Model

arXiv:2606. 13769v1 Announce Type: cross Abstract: World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels.

By Seungjae Lee, Yoonkyo Jung, Jusuk Lee, Jonghun Shin, Amir Hossein Shahidzadeh, Yao-Chih Lee, H. Jin Kim, Jia-Bin Huang, Furong Huang
arXiv Computer Vision
Sep 4

RoboTok: An Internet-Scale Data Engine for Human Demonstration Retrieval and Dexterous Manipulation Learning

RoboTok is an internet‑scale data engine that retrieves human manipulation videos from the web to train dexterous robot policies. It learns a latent motion space from 3D hand trajectories in actor‑centered reference frames, allowing manipulation behaviors to be compared across different viewpoints, scenes, and occlusions while remaining compact for efficient search. Experiments show RoboTok retrieves more relevant demonstrations and improves downstream robot task success compared to existing retrieval methods.

By Howard Qian, Yiting Chen, Yunfei Xie, Kejia Ren, Podshara Chanrungmaneekul, Gaotian Wang, Bowen Wen, Chen Wei, Kaiyu Hang