Although multimodal large language models (MLLMs) have achieved remarkable progress, understanding 3D spatial relationships from 2D images remains a critical challenge. Existing methods primarily rely on symbolic text tokens, which inherently lack the fidelity to represent continuous geometric information.
GraFT is a training‑free framework that enhances spatial reasoning in multimodal large language models by integrating a compact 3D scene graph (3DSG). It offers deterministic geometry via symbolic tools, allocentric layout through bird’s‑eye‑view rendering, and visual‑attribute grounding using egocentric frames. Experiments on ScanQA and VSI‑Bench show significant performance gains, with CIDEr increasing by 27% and improvements up to 65% over baseline models.
By Junqing Du, Fernando Ropero, Erkin Turkoz, Yanfeng Zhang, Lu Liu
GeoLatent introduces a geometry‑guided latent structuring approach for 3D reasoning from 2D images, separating position, direction, and global geometry under geometric supervision. It combines Common–Residual Geometry Alignment (CR‑GEO) with routed optimization to prevent latent collapse and to direct visual answer learning through the latents while maintaining full attention. The method achieves state‑of‑the‑art performance on SPAR‑Bench and SPBench, improving geometry effective rank and overall accuracy.
By Yakun Zhu, Yi Bin, Yujuan Ding, Zheng Wang, Pengpeng Zeng, Duo Peng, Jingkuan Song, Heng Tao Shen
arXiv:2608. 05242v1 Announce Type: new Abstract: In this work, we explore an alternative paradigm for spatial reasoning by explicitly disentangling 3D perception from reasoning, rather than jointly acquiring implicit 3D perception and reasoning through large-scale training.
By Haoze Sun, Jiequan Cui, Qingshan Xu, Richang Hong
In this work, we explore an alternative paradigm for spatial reasoning by explicitly disentangling 3D perception from reasoning, rather than jointly acquiring implicit 3D perception and reasoning through large-scale training. Our key observation is that modern perception models excel at estimating continuous 3D geometry, whereas large language models (LLMs) are particularly effective at compositional and symbolic reasoning.
arXiv:2609.38177v1 Announce Type: cross
Abstract: Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs...
By Jaewoo Jung, Hyeonseo Yu, Honggyu An, Jisang Han, Mungyeom Kim, Minkyeong Jeon, Heeseong Shin, Wonjun Moon, Federico Tombari, Daniel Barath, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
Current VLM evaluations often conflate language priors with genuine spatial reasoning. To address this, we introduce CRISP, a novel structural-diagnostic evaluation paradigm that assesses visual spatial intelligence through consistency, the alignment between implicit perception and explicit reasoning.
MV-STRIDE is a Multi‑View hierarchical Spatial Reasoning dataset that models dependencies among perception, scene understanding, and contextual reasoning to support 3D spatial cognition. It introduces a QA generation pipeline that enforces cross‑view constraints, producing multi‑level reasoning tasks with chain‑of‑thought supervision. Experiments show that training on MV‑STRIDE yields state‑of‑the‑art performance on multi‑view spatial benchmarks, enabling MLLMs to reason robustly across diverse viewpoints.
By Jin Xu, Xiaojian Huang, Zhuodong Luo, Zhihong Zhang, Xin Liu, Jiansheng Wei, Xinzhi Wang, Jie Zhao, Xuejin Chen
The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models (VLMs). By decomposing the problem into planar correspondence (XY), depth consistency (Z), and temporal reversibility (T), FactoSR addresses the dimensional mismatch between 2D visual inputs and 3D physical reasoning. Experiments on multi‑view and video benchmarks show significant performance gains, with a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.
arXiv:2608. 14138v1 Announce Type: cross Abstract: Spatial perception and reasoning from visual observations require recovering geometric structure, establishing correspondences, and understanding spatial relations.
By Jinsheng Quan, Jianhua Li, Siyi Xie, Xuanke Shi, Kewang Deng, Zukai Chen, Feifei Shao, Lei Yang, Quan Wang, Yawei Luo
arXiv:2606. 26535v1 Announce Type: cross Abstract: Current VLM evaluations often conflate language priors with genuine spatial reasoning.
By Zhixing Li, Yinan Yu
The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models by addressing a dimensional mismatch between 2D visual inputs and the 3D+temporal nature of the physical world. FactoSR decomposes the reasoning task into three orthogonal geometric sub‑objectives—planar correspondence (XY), depth consistency (Z), and temporal reversibility (T)—and optimizes these constraints within a unified policy learning mechanism. Experiments on multi‑view and video benchmarks show that this decomposition yields significant performance gains, achieving a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.
By Yijun Yang, Shenghe Zheng, Wenbo Li, Jianhui Liu, Haoze Sun, Yanbing Zhang, Jiaxiu Jiang, Lin Song, Haoyang Huang, Nan Duan, Lei Zhu