arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos
arXiv:2606. 06043v1 Announce Type: cross Abstract: Follow-the-regularized-leader framework has shown effectiveness and flexibility in online learning problems, where the choice of learning rates are known to be crucial.
By Jongyeong Lee, Junya Honda, Shinji Ito, Chansoo Kim
arXiv:2610.00911v1 Announce Type: new
Abstract: We study an endogenous nonstationary stochastic bandit problem with latent linear dynamics, where actions affect both immediate rewards and the future...
By Taehyun Hwang, Hyunjun Choi, Heesang Ann, Min-hwan Oh
arXiv:2605.12340v5 Announce Type: replace-cross
Abstract: Learning-to-Defer (L2D) methods route each query either to a predictive model or to external experts. Real-world deployments require handling...
By Dang Hoang Duy, Yannis Montreuil, Maxime Meyer, Axel Carlier, Lai Xing Ng, Wei Tsang Ooi
arXiv:2510. 22819v3 Announce Type: replace Abstract: The convergence analysis of online learning algorithms is central to machine learning theory, where the last-iterate convergence is particularly important, as it captures the learner's actual decisions and describes the evolution of the learning process over time.
By Jingxin Zhan, Yuze Han, Zhihua Zhang
arXiv:2606. 19891v1 Announce Type: new Abstract: We study adversarial bandit optimization in which the loss functions may be non-convex and non-smooth.
By Zhuoyu Cheng, Kohei Hatano, Eiji Takimoto
arXiv:2607. 13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation.
By Hao Qin, Chicheng Zhang
arXiv:2607. 07304v1 Announce Type: new Abstract: In this paper we first study the problem of generalized linear bandit (GLB) under heavy-tailed noise.
By Tianshuo Zheng, Ting Wu, Zhi-Hua Zhou, Keqin Liu
We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.
arXiv:2609. 26978v1 Announce Type: cross Abstract: We study online inverse linear optimization with a fixed unknown linear utility: in each round, an environment presents a compact action set, the learner recommends an action from it, and the environment returns an action that maximizes the utility over the same set.
By Shinsaku Sakaue
arXiv:2608. 15050v1 Announce Type: new Abstract: We study online convex optimization with dueling (pairwise comparison) feedback, where the learner observes only a binary preference between two queried points.
By Yiyang Lu, Hareshkumar Jadav, Mohammad Pedramfar, Ranveer Singh, Vaneet Aggarwal
The paper presents an improved analysis of non‑consecutive gradient variation in Bandit Convex Optimization (BCO) with two‑point feedback, leading to better dimension dependence for both convex and strongly convex functions compared to prior work. It also derives new problem‑dependent guarantees such as gradient‑variance and small‑loss regret bounds, extends the technique to one‑point bandit linear optimization over hyper‑rectangular domains, and establishes the first gradient‑variation dynamic and universal regret bounds for two‑point BCO.
By Hang Yu, Yu-Hu Yan, Peng Zhao