arXiv AI

BORA: Bridging Offline Reinforcement Learning and Online Residual Adaptation for Real-World Dexterous VLA Models

arXiv:2605. 30226v2 Announce Type: replace-cross Abstract: Vision-Language-Action (VLA) models have emerged as a promising paradigm for grounding visual-language understanding into real-world robotic manipulation.

arXiv AI
Sep 24

BEE: Intervention-Adaptive Real-World Reinforcement Learning with Vision-Language-Action Models

arXiv:2609.27450v1 Announce Type: cross Abstract: Vision-language-action (VLA) models handle long-horizon manipulation, yet success hinges on a few precision-critical phases where millimeter-scale er...

By Weihui Zhao, Xiaohan Yan, Zunian Wan, Xuan Du, Zhaozhan Chi, Jianbo Mao, Ruipu Wu, Rushuai Yang, Houlin Li, Shukai Yang, Jing Wu, Yuxiang Yan, Yongcheng Liu, Chuankang Li, Guanghui Ren, Wei Shan, Maoqing Yao
arXiv AI
Sep 18

HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface

HIL-UMI is a policy-guided Universal Manipulation Interface that enables robot‑free, human‑in‑the‑loop post‑training of vision‑language‑action models. By querying the current policy during handheld demonstrations and using an Energy Score to detect out‑of‑distribution states, it selectively collects new data and refines a progress‑based advantage estimator. The updated estimator then drives advantage‑conditioned behavioral cloning, improving performance on long‑horizon and precise manipulation tasks while reducing per‑frame collection time compared to HG‑DAgger.

By Zimu Han, Yiming Zeng, Jiyao Zhang, Zihao Zhao, Yuanfei Wang, Yixiang Jin, Shiqi Li, Shuangben Chen, Wei Huang, Ruodai Li, Hui Shen, Hao Dong
Hugging Face Trending Papers
Jun 3

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging. We identify two critical mismatches: wrist-mounted fisheye views, with severe radial distortion and local gripper-centric perspectives, are out-of-distribution for pretrained VLMs; and human-collected trajectories frequently violate kinematic limits, incur collisions, or exceed controller bandwidth, teaching VLA policies physically infeasible actions.

arXiv AI
Aug 19

EXPO-FT: Sample-Efficient Reinforcement Learning Finetuning for Vision-Language-Action Models

EXPO-FT is a system that enables stable, sample‑efficient reinforcement learning fine‑tuning of pretrained Vision‑Language‑Action (VLA) policies. It achieves perfect success on a range of manipulation tasks—such as routing string lights, striking a pool ball, and inserting a flower into a wine bottle—using only about 19.1 minutes of online robot data. The approach outperforms both RL-from-scratch and existing VLA fine‑tuning methods, and the authors provide an open‑source codebase to support wider adoption.

By Perry Dong, Kuo-Han Hung, Tian Gao, Dorsa Sadigh, Chelsea Finn
arXiv AI
Sep 7

VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models

VLA-Precision introduces an efficient real‑world online reinforcement learning framework for vision‑language‑action (VLA) models, featuring the Asymmetric Co‑Bootstrapping (ACoB) algorithm and the ACoB‑Stream architecture. ACoB uses asymmetric co‑bootstrapping across timescales to rapidly improve policy performance while refining value estimates, thereby reducing policy drift. ACoB‑Stream enables large VLA models to run with up to 10.9× higher throughput and computational efficiency, achieving a 98.3 % mean success rate on nine high‑precision chemistry tasks in under 46 minutes per task.

By Chenyu Su, Zhaolong Shen, Yuan Qian, Chen Qian, Rui Zhang, Feng Yan, Weixing Chen, Fei Zhang, Jiamin Wang, Shuang Cong, Weiwei Shang
arXiv Machine Learning
Jul 21

Foresight Residual RL for Long-Horizon Robot Manipulation with Vision-Language-Action Models

arXiv:2607. 16506v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) policies offer strong general-purpose manipulation priors, but often fail on tight-tolerance, contact-rich assembly due to long-horizon credit assignment and subtask coupling: a state that is geometrically successful for the current skill can be brittle for downstream skills.

By Yuhan Liu, Xinyu Zhang, Litao Liu, Abdeslam Boularias
arXiv Machine Learning
Sep 17

Reinforcement Learning for Real-Time Vision-Language-Action Policies

The paper presents Real‑Time EXPO‑FT, a reinforcement learning framework that fine‑tunes large Vision‑Language‑Action models for real‑time robotic control. It separates slow, expressive action generation from fast, reactive edits, allowing a lightweight policy to adjust actions based on the latest observation. Experiments on the Kinetix benchmark and four dynamic real‑world tasks show that Real‑Time EXPO‑FT achieves superior performance, improving policy success rates from 42% to 97% with only ten minutes of online data and no human intervention.

By Perry Dong, Kuo-Han Hung, Dorsa Sadigh, Chelsea Finn
arXiv AI
Jun 4

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

arXiv:2606. 04708v1 Announce Type: cross Abstract: Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging.

By Siyuan Yang, Linzheng Guo, Ouyang Lu, Zhaxizhuoma, Daoran Zhang, Xinmiao Wang, Ting Xiao, Fangzheng Yan, Zhijun Chen, Yan Ding, Chao Yu, Chenjia Bai, Xuelong Li
Hugging Face Trending Papers
Aug 27

Decoupling Planning and Control for Instructable Agents

The paper introduces Instruct-to-Act, a system that decouples high‑level planning from low‑latency control by combining a vision‑language model (VLM) planner with a world‑model controller. The VLM generates sparse, high‑level text instructions, while the controller executes them autonomously at high frequency. Experiments across seven embodied environments, including multi‑agent settings, show that this approach outperforms both controller‑only and direct VLM action‑generation methods, maintains fast control, and allows swapping in different pretrained VLM planners without fine‑tuning.