Hugging Face Trending Papers

Renormalising Generative Models for Active Inference: Foundations, Derivations, and Verification

Active inference offers a unified framework for perception, learning, and action, but scaling discrete active-inference models to rich spatial and temporal domains remains difficult. Renormalising generative models (RGMs) address this challenge by composing discrete generative models across spatial and temporal scales, coarse-graining lower-level states and paths into higher-level causes for objects, events, and action.

arXiv AI
Jun 9

ACTIVE-o3: Empowering MLLMs with Active Perception via Pure Reinforcement Learning

arXiv:2505. 21457v2 Announce Type: replace-cross Abstract: Active vision, also known as active perception, refers to actively selecting where and how to look in order to gather task-relevant information.

By Muzhi Zhu, Hao Zhong, Canyu Zhao, Zongze Du, Mingyu Liu, Zheng Huang, Anzhou Li, Hao Chen, Cheng Zou, Jingdong Chen, Ming Yang, Chunhua Shen
arXiv Machine Learning
Aug 6

Distributional Active Inference

arXiv:2601. 20985v2 Announce Type: replace Abstract: Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning.

By Abdullah Akg\"ul, Gulcin Baykal, Manuel Hau{\ss}mann, Mustafa Mert \c{C}elikok, Melih Kandemir
arXiv Machine Learning
Aug 5

Information-Geometric Forward Policy Training in GFlowNets

arXiv:2608. 03967v1 Announce Type: cross Abstract: Generative Flow Networks (GFlowNets) have emerged as a flexible framework for amortised inference over discrete and mixed discrete-continuous objects, requiring only an unnormalised target density specified through a reward.

By Yordan Raykov, Rodrigo Veiga
arXiv AI
Sep 3

Action abstractions for amortized sampling

The paper introduces a method that integrates action abstraction into policy optimization for reinforcement learning and generative flow networks. By iteratively identifying frequently used action subsequences in high‑reward trajectories and treating them as single high‑level actions, the approach expands the action space and improves sample efficiency. Experiments on synthetic and real‑world tasks show that this technique discovers diverse high‑reward states more effectively, especially on challenging exploration problems, and yields interpretable abstract actions that reflect the underlying reward structure.

By Oussama Boussif, L\'ena N\'ehale Ezzine, Joseph D Viviano, Micha{\l} Koziarski, Moksh Jain, Esmeralda S. Whitammer, Emmanuel Bengio, Rim Assouel, Yoshua Bengio
arXiv Machine Learning
Sep 22

Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World

arXiv:2609.23038v1 Announce Type: cross Abstract: Spatial reasoning is essential for vision-language models (VLMs) to understand and act in the physical world. Reasoning in dynamic environments requi...

By Kaixiang Yao, Xu Wang, Miao Pan, Hu Xiyue, Weishi Wang, Daniel Dahlmeier, Jintao Chen, Yongliang Shen, Xuhong Zhang, Wenqi Zhang