arXiv:2609.39559v1 Announce Type: new
Abstract: In this work we study the problem of MAPFC, a post-optimization step for Multi-Agent Path Finding (MAPF) plans where we are given a feasible plan produ...
By Oren Salzman
arXiv:2603. 23405v2 Announce Type: replace-cross Abstract: Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms.
By Zixiang Jiang, Yulun Zhang, Rishi Veerapaneni, Jiaoyang Li
arXiv:2607. 28679v1 Announce Type: new Abstract: Multi-agent planning problems arise in a variety of engineering applications, such as multi-robot wildfire fighting and unmanned aerial inspection in factories.
By Sheryl Paul, Vidisha Kudalkar, Anand Balakrishnan, Lars Lindemann, Alberto Speranzon, Jyotirmoy V. Deshmukh
arXiv:2608. 06702v1 Announce Type: cross Abstract: Lifelong Multi-Agent Path Finding (LMAPF) requires generating collision-free paths for large agent fleets under strict real-time constraints.
By Vaibhav Sanjay, Jiaoyang Li
The paper presents a theoretical analysis of the Rolling‑Horizon Collision Resolution (RHCR) framework for Lifelong Multi‑Agent Path Finding (L‑MAPF), proving its near‑optimality in a discounted MDP setting. Building on this, the authors introduce Group Decentralized RHCR (GD‑RHCR), which partitions agents via a transitive communication scheme and plans each partition in parallel, achieving similar optimality guarantees while reducing per‑plan computational cost. Experiments across various maps demonstrate that GD‑RHCR scales to higher agent counts with high throughput and lower cost compared to vanilla RHCR.
By Alex DeWeese, Jiaoyang Li, Guannan Qu
The paper introduces Belief-Aware Multi-Agent Path Finding under Map Uncertainty, addressing the challenge that real-world environments can change unexpectedly. It proposes MAGIC, a framework that uses a Gaussian Markov Random Field and Gaussian Belief Propagation to update a shared belief about traversability online, allowing agents to infer the state of nearby unobserved locations. Experiments on standard MAPF benchmarks show that MAGIC reduces the executed sum of costs on 96.3% of instances, outperforming existing approaches across various planner families and large agent teams.
By Viraj Parimi, Shao-Hung Chan, Han Zhang, Jingkai Chen, Brian Williams
arXiv:2508. 02721v2 Announce Type: replace-cross Abstract: While powerful, the inherent non-determinism of large language model (LLM) agents limits their application in structured operational environments where procedural fidelity and predictable execution are strict requirements.
By Libin Qiu, Yuhang Ye, Zhirong Gao, Xide Zou, Junfu Chen, Ziming Gui, Weizhi Huang, Xiaobo Xue, Wenkai Qiu, Kun Zhao
arXiv:2607. 04124v1 Announce Type: cross Abstract: Employing multiple manipulators can boost efficiency and accomplish tasks that a single manipulator cannot do.
By Dongliang Zheng, Zhipeng Wang, Siqi Wang, Yuxi Lu, Bin He, Hesheng Wang, Panagiotis Tsiotras
The paper introduces Pivot-and-Station Multi-Agent Path Finding (PS‑MAPF), a variant of MAPF where a subset of agents must visit interchangeable pivots before all agents occupy anonymous stations. It provides a full solvability characterization: every instance on a 2‑edge‑connected graph is solvable, and for arbitrary connected graphs a structural effective‑distance measure relative to unoccupied vertices gives a necessary and sufficient condition. The authors prove that minimizing station‑makespan or station‑flowtime is NP‑hard even with a single pivot, and present three algorithms—a complete baseline, a SAT‑based optimal solver, and Pivot‑Prioritized Planning (PPP), which solves 74‑89% of benchmark instances with significantly lower makespan and flowtime than the baseline.
By Andrea Di Nezza, Mihir Patel, Fabio Fagnani, Sara Bernardini
The paper investigates whether large language model–based coding agents can automatically synthesize programs that solve generalized task and motion planning (TAMP) problems across diverse instances. Using Claude Code and Codex, the authors evaluate 980 generated programs on 100 held‑out environments from KinDER and PDDLStream, achieving mean success rates between 56 % and 95 %—higher than hand‑engineered planners and other baselines—while requiring an order of magnitude less computation per instance. The study demonstrates that coding agents can calibrate physical models, test edge cases, and refine strategies, suggesting they are a strong baseline for generalized TAMP.
By Matteo Merler, Bowen Li, Josh Roy, Yichao Liang, Qianwei Wang, Yixuan Huang, Tom Silver
The paper investigates whether coding agents can automate the synthesis of programs that solve generalized Task and Motion Planning (TAMP) problems. By evaluating Claude Code and Codex on 28 simulated environments, the authors find that these agents outperform hand-engineered planners and other baselines, achieving higher success rates and lower computation per instance. The agents also demonstrate adaptive behaviors such as calibrating physical models and refining strategies during interaction.
arXiv:2609.35965v1 Announce Type: cross
Abstract: Vision-and-Language Navigation (VLN) has largely focused on a single agent following a single instruction, yet many real-world applications require t...
By Yunzhe Xu, Zhe Liu