arXiv AI

AI systems out-persuade expert humans

arXiv:2606. 16475v1 Announce Type: cross Abstract: Many societal decisions are settled by contests of persuasion.

arXiv AI
Sep 23

Biased AI improves human performance but reduces perceived helpfulness

The study tests deliberately biased AI assistants and finds that such bias improves human performance on tasks like misinformation evaluation, financial investment, and graduate education compared to neutral AI. However, participants undervalue biased AI and overvalue neutral AI, even when performance is similar. When two AI biases flank a participant’s perspective, performance gains are maintained while reducing the perceived cost and one‑sided influence.

By Shiyang Lai, Jiwoong Choi, Junsol Kim, Nadav Kunievsky, Yujin Potter, James Evans
arXiv AI
Sep 10

Ordinary, Reasonable Chatbots: Do AI Models Track Human Legal Judgments?

The paper investigates whether large language model (LLM) chatbots can emulate human legal judgments of reasonableness. By comparing responses from 26 LLMs to those of human participants across 25 legal scenarios, the study finds that chatbots generally track human answers but tend to produce more homogeneous, government‑ and corporation‑friendly responses and align more closely with white, male, older, and more educated respondents. The authors note that these patterns warrant further systematic research.

By Nirav Patel, Emily Wenger, Christopher Buccafusco
arXiv AI
Aug 28

Assessing mentalization in humans and large language models

The study evaluates mentalization—the capacity to infer others’ beliefs and intentions—in large language models (LLMs) using two economic games and cognitive computational modeling. Researchers tested 2,099 LLM agents from four model families (DeepSeek, GPT‑4.1, GPT‑5, Gemini 2.0 Flash) against opponents of varying sophistication, comparing their performance to 251 human participants. Results show that LLMs exhibit distinct mentalizing behaviors that vary by model provider and size, with strategic prompting generally enhancing performance; notably, GPT‑5 agents adapt their recursive reasoning depth to match opponent sophistication, outperforming humans in one task.

By Aamir Sohail, Xintong Zhong, Arkady Konovalov, Patricia L. Lockwood, Lei Zhang
arXiv AI
Aug 20

How AI Prompts Can Teach Us About the Structure of Human Behavior

The paper presents an AI-based method that uses a large language model to emulate human decision-making by assigning it a "type vector" describing traits such as Altruism and Risk Aversion. By varying these dimensions and values, the authors fit the model to over 119,000 decisions from 78,657 participants in 10 classic economic games, finding that three dimensions—Risk Aversion, Strategic Sophistication, and Trust—sufficiently capture human behavior. The resulting type clusters, fewer than a dozen, predict behavior in new games, suggesting a low-dimensional, portable representation of human behavior across diverse settings.

By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei
arXiv AI
3d ago

Persona and Persuasive Framing in AI Voice Agents: A $2\times2$ Field Experiment with Children

The study reports a $2 imes2$ randomized field experiment involving 1,072 calls to a German Santa Claus telephone hotline, with 89 child conversations (median age 6) meeting inclusion criteria. Children were routed to one of four LLM voice agents that varied in persona (Santa vs. Helper) and framing (persuasive nudges toward prosocial wishes vs. neutral). Persuasive framing increased the likelihood of a prosocial wish from 11.6% to 45.7%, while persona authority had little effect on compliance but did influence engagement, with children more likely to hang up on the Helper within the first minute.

By Thilo Tamme (Technical University of Munich), David Steck (Technical University of Munich), Anton Hantel (Massachusetts Institute of Technology)