arXiv AI

Pretraining Knows What, Simulation Teaches How: Compositional Generalization in a Sim-Trained Robot Agent

arXiv Computer Vision
Oct 28

SO-101 Bench: Accessible Spatial Manipulation

SO-101 Bench is a simulated benchmark for language‑conditioned spatial manipulation on the low‑cost SO‑101 robotic arm, built using an Isaac Lab digital twin of a real setup. It features four tasks across five families, 138 objects with seen/unseen splits, 916 evaluation episodes, and 3,629 simulated demonstrations for policy fine‑tuning. The benchmark’s rankings mirror real‑world performance (Spearman ρ = 1.00) and reveals that while learned policies reach about 61% success, an LLM‑driven agent that writes code and delegates grasping achieves 83.2%.

By Truman Hickok
arXiv AI
Sep 25

World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal

World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.

By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
arXiv AI
Aug 13

G0.5: One Autoregressive Stream for Robot Reasoning and Action

arXiv:2608. 11739v1 Announce Type: cross Abstract: The prevailing recipe for Vision-Language-Action (VLA) models couples a pretrained VLM with a separately trained flow-matching action expert.

By Yicheng Liu, Zibin Dong, Baijun Ye, Tianyuan Yuan, Tao Jiang, Anqi Yang, Shicheng Cao, Haonan Liu, Yue Sun, Zihan Guo, Xiao Liu, Dong Ke, Changxun Pan, Chenru Wu, Tailai Cheng, Xiaoshu Ren, Xinlei Zhang, Jianning Cui, Zijie Zhao, Haoyu Zhang, Kaiming Xu, Haodong Yang, Bowen Zhang, Jiahui Niu, Shaoting Zhu, Shiduo Zhang, Hang Zhao
arXiv AI
Aug 19

Teach and Grow: An Agent-Centered Architecture for General Robot Learning

Teach-and-Grow Learning (TGL) is an agent-centered architecture that transforms a few successful demonstrations into reusable Skill Blocks, enabling a robot to compose, execute, and revise behaviors in new scenes without task-specific policy retraining. The system maintains a Skill Library and structured Experience Memory to capture successes, failures, and repairs, allowing persistent reuse and agent-directed adaptation. Evaluation on the LIBERO benchmark shows state-of-the-art performance, and the authors propose a scaling-law hypothesis suggesting that accumulated reusable experience reduces future-task error and teaching demand following a power-law trend.

By Chang Nie, Zhe Liu, Hesheng Wang
arXiv Machine Learning
Oct 9

VioLA: Learning Generalist Humanoid Control Policies from Human Data

VioLA is a generalist humanoid control policy that predicts body and hand motion latents instead of joint commands, enabling a pretrained controller to execute these latents on a robot. By aligning human and robot motion in shared latent spaces, the policy can be trained on a large dataset of 140.6 million frames, 93.2% of which are human demonstrations. As a result, VioLA can follow locomotion and manipulation instructions on a real robot zero‑shot, achieving 100% locomotion success and 88.6% manipulation success without task‑specific fine‑tuning.

By Mert Albaba, Jens Bei{\ss}wenger, Anna Manasyan, Daniel Marta, Michael J. Black, Wieland Brendel, Andreas Krause, Georg Martius, Martin Riedmiller
arXiv Computer Vision
Sep 22

An Unexpected Robot Policy: Early Evaluations of GPT-6 Astra on RoboDojo and Beyond

arXiv:2609.24170v1 Announce Type: new Abstract: Embodied AI systems are often organized into System 1 and System 2. System 1 is typically a pretrained policy that generates actions at high frequency,...

By Wenbo Zhang, Kaixuan Wang, Yutao Ouyang, Xiaoyu Huang, Liyang Li, Kailun Su, Weiyang Jin, Wenhao Chai, Haotian Liang, Zhiyang Dou, Yue Chen, Tianxing Chen
arXiv AI
Sep 28

SUN: Agentic Robot Policy Learning with Persistent Task Programs

The paper introduces SUN (Semantically UNified) Programs, typed executables that translate grounded relations into optimal control objectives, satisfaction predicates, and learning rewards. Using the Kuafu harness, a foundation model orchestrates scene preparation, verification, residual reinforcement learning, and data generation, repairing candidate programs and calibrating reward weights. Across nine multi‑stage manipulation tasks, Kuafu achieves an 82.03% success rate, outperforms learned baselines, generates demonstrations 10.57× faster than human teleoperation, and transfers zero‑shot to physical Franka and Kinova robots.

By Weiqi Wang, Zhi Li, Yudong Lei, David Martinez, Xiaofeng Gao, Yuxin Jiang, Chenfanfu Jiang, Yingnian Wu, Demetri Terzopoulos, Ran Gong
arXiv Machine Learning
Sep 21

From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Intervention

The paper introduces PARTS, a real‑world subtask reinforcement learning framework that fine‑tunes a pretrained robot policy by focusing on critical bottleneck subtasks while keeping the base policy frozen. It uses agent‑generated selectors and success verifiers to provide local rewards, enabling learning even when full‑task successes are rare. Experiments on bimanual YAM and single‑arm Franka robots show that PARTS raises complete‑task success from 32% to 61% and from 50% to 95%, respectively, with only tens of minutes of real‑world RL rollouts and minimal human intervention.

By Sichang Su, Benjamin Yang, Zhiyun Deng, Boyuan Liang, Yip Fun Yeung, Zelin Wang, Lingfeng Sun