arXiv:2609.13564v1 Announce Type: new
Abstract: We study KL-regularized contextual bandits under both reward and preference feedback. We show that greedy sampling can achieve logarithmic regret witho...
By Zichen Wang, Haoyang Hong, Huazheng Wang
arXiv:2502. 08870v2 Announce Type: replace Abstract: We provide an approach for the analysis of randomised exploration algorithms like Thompson sampling that does not rely on forced optimism or posterior inflation.
By Marc Abeille, David Janz, Ciara Pike-Burke
The paper investigates preference-based bandits where a learner selects pairs of arms and receives binary preference feedback modeled by Bradley–Terry. It introduces the locally sensitive eluder dimension, a new complexity measure for logistic preference feedback, and proposes the GINOP algorithm that uses log-loss confidence sets to balance optimism and exploration. The authors prove a first-order regret bound showing that learning with preference feedback can be as statistically efficient as learning from direct rewards, and they validate their theory with empirical experiments.
By Ahmed Ben Yahmed (CREST, ENSAE Paris, FAIRPLAY), Marc Abeille (FAIRPLAY), Cl\'ement Calauz\`enes (FAIRPLAY)
The paper presents an improved analysis of non‑consecutive gradient variation in Bandit Convex Optimization (BCO) with two‑point feedback, leading to better dimension dependence for both convex and strongly convex functions compared to prior work. It also derives new problem‑dependent guarantees such as gradient‑variance and small‑loss regret bounds, extends the technique to one‑point bandit linear optimization over hyper‑rectangular domains, and establishes the first gradient‑variation dynamic and universal regret bounds for two‑point BCO.
By Hang Yu, Yu-Hu Yan, Peng Zhao
arXiv:2606. 02363v1 Announce Type: new Abstract: We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs).
By Raman Arora
arXiv:2607. 08971v1 Announce Type: new Abstract: The stochastic linear bandit, where actions are represented as vectors and rewards are linear, is a central paradigm for sequential decision making.
By Gautam Dasarathy, Vineet Gattani, Lalit Jain
arXiv:2605. 09454v2 Announce Type: replace-cross Abstract: We study the $\textit{single-index bandit}$ problem, where rewards depend on an unknown one-dimensional projection of high-dimensional contexts through an unknown reward function.
By Devdan Dey, Sujoy Bhore, Avishek Ghosh
arXiv:2607. 29375v1 Announce Type: cross Abstract: Organizations increasingly rely on sequential experimentation to improve decision-making.
By Kai Zhou, Michael Lingzhi Li, Kai Wang
arXiv:2509. 03456v2 Announce Type: replace-cross Abstract: Off-policy evaluation (OPE) and off-policy learning (OPL) are foundational for decision-making in offline contextual bandits.
By Imad Aouali, Otmane Sakhi
arXiv:2609. 22690v1 Announce Type: new Abstract: We develop an index policy for finite-horizon Bernoulli multi-armed bandits from minimax solutions to single-arm bandit (SAB) problems.
By Huikang Liu, Zhengchao Wang, Daniel Kuhn, Wolfram Wiesemann
arXiv:2512. 14991v2 Announce Type: replace Abstract: We study reinforcement learning for controlled diffusion processes with unbounded continuous state spaces, bounded continuous actions, and polynomially growing rewards: settings that arise naturally in finance, economics, and operations research.
By Hanqing Jin, Renyuan Xu, Yanzhao Yang
arXiv:2602. 09456v2 Announce Type: replace Abstract: We propose an algorithmic framework, Offline Estimation to Decisions (OE2D), that efficiently reduces contextual bandit learning with general reward function approximation to offline regression.
By Hao Qin, Chicheng Zhang